bilbo (@bilboVal) header
bilbo (@bilboVal) profile picture

deactivated mathmatician

Joined July 2020
Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)Photo by bilbo (@bilboVal)
They really think this is what’s happening
JUST IN: Paris’ deputy mayor says the U.S. bears “a significant amount of responsibility” for the deadly heatwave gripping France.
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Replying to @littmath
I don’t think there’s a ceiling. There’s too much maths in the world for one person to know most of it, but if you can handle university level maths then I see no reason to stop at any imaginary ceiling, if it’s an area you want to spend time on
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One thing I find obnoxious about “hitting a ceiling in math” discourse is that it’s mostly based on people’s self-reports of having found some topic too hard. But my experience teaching math is that people are often wrong when they make such claims!
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Il primo genoma umano fu sequenziato completamente nel 2003. Ci misero 13 anni e spesero 2.7 miliardi di dollari. Pochi giorni fa sono riusciti a sequenziarlo (molto meglio) in 4 ore, spendendo meno di 1000 dollari. Questo è il progresso che viviamo oggi nel mio campo.
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bilbo retweeted
I still think about this.
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Mario Kart DS (2005) #MarioKartDS
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Solid mathematical ideas almost always outperform contrived engineering tricks. For years deep learning has been dominated by increasingly complex architectural hacks: CNN blocks, attention layers, channel mixers, residual pathways, normalization stacks. Every few years a new architecture is announced as if it were a revolution. One of the most famous examples was Kaiming He and Residual Networks (ResNet). At the time he was paraded around the AI world like a celebrity because residual connections supposedly “solved” deep learning. But these were largely engineering patches. Now something much more interesting appeared. A new architecture called CliffordNet returns to mathematics — specifically Clifford Algebra, developed in the 19th century by William Kingdon Clifford. Instead of stacking arbitrary modules, the model is built around the geometric product uv = u·v + u∧v A single algebraic operation that simultaneously captures inner product structure and geometric interactions. In other words: the math already contains the interaction mechanism. No attention blocks. No mixer layers. No architectural spaghetti. The result: • 77.82% accuracy on CIFAR-100 with only 1.4M parameters • roughly 8× fewer parameters than ResNet-18 And with strict O(N) complexity. The paper even suggests that once geometric interactions are modeled correctly, feed-forward networks become largely redundant. A good reminder for the AI community. Engineering tricks can dominate for years. But eventually mathematics shows up and deletes half the architecture. Paper: [arxiv.org/pdf/2601.06793?utm…) 19th century geometry just walked into computer vision.
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Since the JJK manga is completed here's a thread of some incredible spreads drawn by Gege A thread 🧵
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I AM PLAYING BLOODBORNE ON PC. THIS IS NOT A DRILL. (okay so the graphics are kinda wonky and it's running at like 10fps and is hard to look at, BUT I'M WALKING AROUND IN GAME YALL)
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First poster for the 3D remastered edition of ‘CORALINE’ In theaters on August 15.
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