
Line Games Art Director / Concept Artist / Visual Divelopment Artist Pixwave 강의 중 [email protected]
Joined February 2016
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Sungmin (Sean) Jung | Art Director retweeted
All right,
Ember and Blade enters
Early Access on January 8, 2027.
Onward.
Sungmin (Sean) Jung | Art Director retweeted
⚠️ EXPERIMENTAL ⚠️
The engineers are trying something strange.
It’s Ember and Blade with a pixel art look.
It’s not actually pixel art, but… interesting.
What do you think?
Sungmin (Sean) Jung | Art Director retweeted
𝐓𝐡𝐚𝐧𝐤 𝐲𝐨𝐮 𝐬𝐨 𝐦𝐮𝐜𝐡 𝐟𝐨𝐫 80,000 𝐰𝐢𝐬𝐡𝐥𝐢𝐬𝐭𝐬!
Yes, we know. It hasn’t been that long since we posted our 70,000-wishlist celebration art, and somehow we’re already posting one for 80,000. It’s all thanks to you.
So our AD, @bluedot89, had to put in a little overtime to finish this one, but was it worth it?
If you’d like to see the next celebration art too, please wishlist Ember and Blade, and give us a like and RT!
Sungmin (Sean) Jung | Art Director retweeted
𝐒𝐮𝐫𝐞𝐥𝐲 𝐲𝐨𝐮 𝐰𝐨𝐧'𝐭 𝐥𝐨𝐬𝐞 𝐭𝐨 𝐚 𝐟𝐫𝐮𝐢𝐭 𝐟𝐥𝐲. 𝐑𝐢𝐠𝐡𝐭?
Apologies that this isn't about Ember and Blade. Even we need a change of pace now and then.
A match-3 duel against an actual fly brain. You might feel a little sorry for the fly. I suspect that feeling won't survive the first round.
flybrain-linegames.vercel.ap…
I'd like to believe you'll win.
Good luck.
...I'm afraid you may need it. 💖
teapawt.org/sonanDev/status/209967…
the fly brain can now compete with humans. 🪰
we trained a match-3 AI using a real fruit fly’s neural wiring.
Now it wants to challenge you. surely you won’t lose to a fly… right?
Challenge => flybrain-linegames.vercel.ap…
#FlyBrain #AI #IndieGame
Sungmin (Sean) Jung | Art Director retweeted
Played Demo 2.0?
We’d love to hear what you think. If you have a moment, leaving a Steam review helps us enormously. Good or bad, we read them all! 💖
Sungmin (Sean) Jung | Art Director retweeted
70,000 𝒘𝒊𝒔𝒉𝒍𝒊𝒔𝒕𝒔.
𝑻𝒉𝒂𝒏𝒌 𝒚𝒐𝒖!
The response to Demo 2.0 has been incredible. The combo actions, Blessing Link, and the shotgun. We heard you.
We're carrying this momentum into launch, and we'll make the full game even better than the demo. Thank you for being here.
👇🏻 Haven't tried Demo 2.0 yet? It's right here. And don't forget to wishlist while you're at it.
Sungmin (Sean) Jung | Art Director retweeted
70,000 immortal hunters. 🩸🪽
From the deepest abyss to the gates of Asmodeus, an incredible 70,000 hunters have sworn the oath and added Ember and Blade to their Steam wishlists!
The Demo 2.0 update brought back so many of you—and welcomed countless new hunters—making this milestone even more meaningful.
Your passionate support is fueling the flames in our forge.
Behind the scenes, we’re sharpening every blade to deliver an experience you won’t forget.
#EmberandBlade #IndieGame #SteamDemo #WishlistNow
Here’s our new key art for Ember and Blade: Demo 2.0, launching today!!
Built with player feedback in mind, Demo 2.0 features fewer playable Acts, but delivers faster, more impactful action, improved combat, more varied Blessings, and clearer, more vibrant environments.
We hope you’ll give it a try!
#emberandblade #game #steam #ps5 #epicstore #indiegame #conceptart #art
Sungmin (Sean) Jung | Art Director retweeted
𝐍𝐨, 𝐭𝐡𝐞 𝐝𝐮𝐜𝐤 𝐢𝐬 𝐚 𝐥𝐢𝐞.
But everything else is real.
Ember and Blade DEMO 2.0 is out now.
Play it and wishlist it.
I'd… appreciate it.
👇 Link in the thread below.
Sungmin (Sean) Jung | Art Director retweeted
Demo 2.0 arrives on September 3! ⚔️🔥
Our updated demo features brand-new art—and Fenrix has never looked more badass. Watch him slash his way through waves of monsters. 🗡️👹
We can’t wait for you to dive in. See you in the fight!
Sungmin (Sean) Jung | Art Director retweeted
A wonderful gift from our friends at **Ember & Blade**! ❤️🔥
Huge thanks to Sungmin Jeong and the Ember & Blade team for this amazing artwork celebrating our ChinaJoy Best Indie award.
We’ve loved getting to know their team, and we’re big fans of Ember & Blade too. Definitely give it a look!
Hope we can do even more fun things together in the future. 🔥⚔️
@EmberandBlade @bluedot89 @eiasninelives
The Cinderia team has been showing Ember and Blade so much love lately!
I’ve also been having a blast playing Cinderia myself. I love the contrast between its cute characters and fast, satisfying action. Its distinctive dark atmosphere is also right up my alley🔥
As both a fan and a small thank you for all their support, I drew this fan art!
Congratulations again on winning ChinaJoy Best Indie! I hope our two teams get to do lots of fun things together in the future :)
@Cinderia_Game @EmberandBlade
#game #steam #cinderia #emberandblade #fanartㅤㅤㅤㅤ
Haniel is the angel who brings Fenrix back from death.
I referenced a lot of iconic anime characters while designing her, but the challenge was making her feel familiar without feeling like anyone in particular.
I wanted her to feel warm, but never entirely approachable.
#characterdesign #conceptart #game #emberandblade #actiongame #steam #art #indiegame
Uriel, the Angel of Strength and Blunt Weapons.
Strength, dwarves, rock, and heavy metal felt like a natural chain of ideas. The real challenge was giving a guitar to a character defined by raw power.
I combined a lute with heavy metallic elements to make it feel more like a weapon than an instrument.
Uriel was also one of my early experiments in pushing the angel designs beyond traditional expectations.
Looking back, I probably should have pushed even further.
#characterdesign #conceptart #game #emberandblade #actiongame #steam #art #indiegame


















