
game director, programmer, technical artist, and sometimes animator, most recently @StoneflyGame and @CreatureWell, now a programmer at Don’t Nod Montréal
Montréal, Québec
Joined March 2009
- Tweets395
- Following472
- Followers485
- Likes1.9K
Pinned Tweet
I'm extremely stoked to finally show what I've been workin on for the past year! This team has been awesome and we can't wait for people to get their hands on these buggos.
🪲🍂
Harness the wind and soar through the wilderness of Stonefly, a chill and tranquil action-adventure game arriving later this year. 🍃
🍃Wishlist: bit.ly/stoneflySteam
🤖 Join our Discord: discord.gg/flightschoolstudi…
👀 Watch the trailer: youtu.be/QmTwjHyhXl8
@epicgames
Hello 🌎. I don't usu post personal, so this is for those who know me. If you don't, and still wanna help,🙏🏼
My moms fighting stage 4 — her friend made a GoFundMe — There aren't words to say how much of a hero she is, but plz read and help if you can! 🙏🏼
gofund.me/a011a7a1
Bohdon Sayre retweeted
I published a new project about combining rewrite rules and solving constraint problems made of rewrite rules github.com/mxgmn/MarkovJunio…
Bohdon Sayre retweeted
Our game @stoneflygame came out a year ago. To celebrate the anniversary we put all the art and worldbuilding we've done into an art book. We need your help to make the book a reality! Back us on Kickstarter bit.ly/3N8wLaL
Replying to @NotionHQ
@NotionHQ is there a way to auto expand the side bar tree to the current page? When viewing a deeply nested page it's nice to easily be able to see and select sibling pages in the side bar, and there's some drawbacks to the current solves, e.g. reddit.com/r/Notion/comments…
Real gem of today's #UE5 release is the Lyra sample project, an absolute gold mine of solutions to common problems. Here's some of the cool things it contains...
Ability tag relationship manager to control the rules of how abilities require, block, or cancel each other in a centralized data asset.
Ya ya, come help us with ideas and watch us mess around in #UE5
Ok this time, we are serious. We're streaming our first ever live Game Jam Stream tonight! Come hang with @MelRambles @avolkertron and @bohdon on Twitch!
🐭 🗑️ 💨 : twitch.tv/flightschoolstudio
Bohdon Sayre retweeted
Stonefly, a chill mech game, respects the environment and its creatures polygon.com/interviews/22523…
Bohdon Sayre retweeted
Hey y'all - the launch of @stoneflygame has been overwhelming, ty all!! I don't know how to express all the emotions so!
I'm streaming the game with my team and friends here, we'd love it if you stopped by!!
LAUNCH DAY STREAM HYPE 🔥🔥🔥
twitch.tv/melrams
Bohdon Sayre retweeted
🌿 This is my first original game soundtrack! I really hope you enjoy. The Game and the OST are both out now! Dive in and let us know what you think. Music Heals! natureboyflako.fanlink.to/st…
Embark on an unforgettable journey. Build & customize your own mech to confront creatures of all shapes & sizes in the all-new world of #Stonefly!
Steam: bit.ly/stoneflySteam
Epic: epicgames.com/store/en-US/p/…
GOG: gog.com/game/stonefly
#indiegames #stoneflygame @flightschoolHQ
Stonefly | Official Trailer | Available Now!
This chill and tranquil action-adventure game is about self-discovery, legacy, and belonging. Developed by Flight School Studio, Published by MWM Interactive.
Bohdon Sayre retweeted
Strap in with our game director, Bohdon Sayre, as he deep dives into the design and development of #Stonefly!
📰: unrealengine.com/en-US/devel…
Bohdon Sayre retweeted
Harness the wind and soar through the wilderness of Stonefly, a chill and tranquil action-adventure game arriving later this year. 🍃
🍃Wishlist: bit.ly/stoneflySteam
🤖 Join our Discord: discord.gg/flightschoolstudi…
👀 Watch the trailer: youtu.be/QmTwjHyhXl8
@epicgames
Bohdon Sayre retweeted
"Games are for everybody, and they can be made by anybody." It was so energizing to chat with game designer Mel Ramsden (@MelRambles) and narrative writer Belinda Garcia (@bbcgarcia) about working on @stoneflygame from @flightschoolHQ and @MWMinteractive: hollywoodreporter.com/busine…














