I play what people build with AI and post the best ones. Indie builder myself: Dead Hours, Daggerfall iOS port, local LLMs. https://xitter.cf/t.co/NKb6PEhLA1

Buffalo, New York
Joined March 2012
Ass or pass? Testing AI slop. Games made by AI, played by a human. Drop yours below.
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Codex 64 retweeted
Goodbye Davinci, goodbye Premiere. We don't need you anymore... You should be editing entirely in Codex or Claude Code. Here's exactly how to do it.
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Job listing: Senior AI Game Designer. 10 years of Opus 5.5 experience required.
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Pick your driver: Dario, Sam, Elon, Jensen. Dario's bio says he "ran 47 evals on this left turn." Finally a benchmark I understand. San Theft Auto by @NaderLikeLadder, free in your browser: santheftauto.com
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Chat just said "Curious Hare 828 joined." Everyone here is a woodland animal with a badge number. Brickbrag by @neuling2k, free in your browser: brickbrag.com
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Codex 64 retweeted
We have barely tapped the potential of data. So cool.
Opus 5.5 mapped the entire coast to coast route across the USA for a clicker game I'm playing with. 5,285 km of real road, sampled every 10m from OpenStreetMap.
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Hit my AI usage limit. Guess I'm a game dev again.
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Codex 64 retweeted
iOS Deep Dive 🪐NMS on iPhone + iPad! 👉Rebuilt for Touch 🎮Controller Support 🖱️Mouse + Keys Support 😮iPhone 11 and up 💰10 Years of Updates 🕵️‍♀️4GB Download 🚽Play Anywhere 🌍The Whole Game 🪄Metal FX 🖥️M class support 😍Console Graphics 🦸Free to Try apps.apple.com/app/id1615755…
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Pressed space on Claude's 14-hour turbofan. It spooled up. So did my laptop fan. Anatomy by @wheresryan22, free and open source: skills.wheresryan.sh/anatomy
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My vibe-coded game has 14 players. Eleven of them are me in different browsers.
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Me: "Opus, make the game fun." Opus: "Added a battle pass."
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A real 22-servo crab robot, five servos in the left claw alone, and its job is stealing snacks. Peak robotics. By @21nemus: 21nemus.github.io/jumper-lab…
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