Coloso is an online learning platform offering industry insights through classes led by top experts in the creative field.

Joined September 2021
Welcome to Coloso Haunted Mansion, where frighteningly good deals are lurking around every corner. 💀 Enter the Haunted Classroom: 80% OFF Spooky Classes 🍬 Find the Secret Treat: 30% OFF Sitewide But don’t get too comfortable. The mansion closes its doors on Oct. 31. ENTER THE MANSION🕯️bit.ly/47ebYhH
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Illustrator Kunmang's class, "Illustration Post-Processing: The Secret to a Polished Finish," is now up for pre-order! Learn how to refine your art with post-processing techniques, explore different styles, and develop your own workflow! This class covers the entire illustration post-processing workflow, from building a solid foundation to creating portfolio-ready illustrations through 17 hands-on exercises. Link: bit.ly/4jSQHBN
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Manga Artist DecoponMAGI's class "Develop Distinctive Manga Styles and Techniques" is now up for pre-order! Learn how to develop one original story into both manga and animation through a practical cross-media workflow—from text plots and storyboards to character design and cinematic layouts! This class covers story development, storyboarding, character & world design, composition, cinematic layouts, manga creation, animation, key visuals, and more. Link: bit.ly/484iW9e
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3D Character Artist YKH's class "Strong Forms, Refined Details: Anime-Inspired Male & Female Character Modeling" is now up for pre-order! Learn how to create polished anime-inspired 3D male and female characters by understanding the differences in facial proportions, form emphasis, and silhouette design! This class covers the entire character modeling workflow, from ZBrush modeling to final rendering in Marmoset Toolbag, with insights from a 3D character artist with 10 years of industry experience. Link: bit.ly/4yAFmKj
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Illustrator Greedice's class "Create Painterly-Style Illustrations with 3D Backgrounds" is now up for pre-order! Learn how to use Blender to create reusable 3D assets that help you elevate your illustrations with depth and cinematic lighting! This class covers composition, shape construction, graphic design principles, 3D modeling techniques such as topology & optimization, rigging, texturing, lighting, materials, binary coloring method, stylized brushstrokes, and more. Link: bit.ly/3TJuDPm
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The cake is gone, the confetti’s swept up, and the party's almost over.🧹🎂 👉🏻bit.ly/4yeGu6c Don’t head out without your birthday treats! Grab them before the lights go out: ✨ 13 Handpicked Classes for just $130 each 🔥 Up to $220 OFF Featured Classes 💸$60 OFF Sitewide Until Oct 21st
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Illustrator Monchya's class "From Blank Canvas to Detailed Illustrations: Mastering Color Roughs" is now up for pre-order! Create male characters and give them compelling stories in a single illustration through vibrant coloring & atmospheric lighting! This class will cover figure drawing, lighting & color studies, saturation contrast, composition, values, black-and-white roughs, color development, and more. Link: bit.ly/47gk35v (tw)
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Illustrator Christina Wu’s class, "Draw Anime Bodies with Figure Drawing Fundamentals" is now up for pre-order! Rather than just studying anatomy, practice figure drawing hands-on and discover how to adapt those foundations into stylized anime bodies! This class covers proportions & gestures, simple anatomy, anime style male and female body types, stylized body poses, and more. Link: bit.ly/4rWPoU8
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Illustrator Namiki Itsuki's class "[Class+] Refining Character Design: A Practical Guide to Motifs and Color Schemes" is no up for pre-order! They're back with 12 brand new chapters to help you level up your character design skills with motif integration and strategic color design! This class will cover silhouettes, information density & readability, worldbuilding through backgrounds, props, & motifs, storytelling, lighting, color schemes, value design, and more. Link: bit.ly/4BaIW0b
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Game Developer shawcat's class, "Mastering Game Development: Create a Horror Game in Unreal Engine" is now up for pre-order! Have a horror game idea but don't know where to start? Build your own horror game in Unreal Engine 5, from start to finish! This class covers the entire development process in Unreal Engine 5, from initial setup to gameplay and sound design. Plus, get shawcat's own models and animation assets! Link: bit.ly/47iYmli
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Illustrator MMong [7 ภาพวาดที่จะปลุกประสาทสัมผัสเรื่องสีของคุณ] 📌สอนการนำสี 7 แบบมาปรับใช้ให้งานดูแปลกใหม่ขึ้น 📌เทคนิคการวางองค์ประกอบให้รูปดูน่าดึงดูดใจ 📌เทคนิคการใช้สิ่งที่อยู่รอบตัวมาปรับใช้กับงาน อัปสกิลกับอาจารย์ MMong ได้แล้ววันนี้ที่ Coloso!🎉 👉 bit.ly/4e9PBO1 #coloso #สายผลิต #ซับไทย
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Illustrator Nez39's class, "From Commissions to High-Paying Projects: VTuber & Commercial Illustration" is now up for pre-order! Learn how to maximize the commercial appeal of your art with their proven approach and practical strategies for getting commissions & knowing what clients want! This class will cover building portfolios for in-game illustrations, key art, & VTubers, photobashing, client-focused planning, in-demand VTuber character design, Live2D rendering & layer separation, and more. Link: bit.ly/4hPubqv
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Illustrator Tangjap's class, "Dramatic Layout Techniques for High Density Art" is now up for pre-order! Instead of filling up the canvas with complicated backgrounds, learn to design visual density around characters & props and bring your unique mood to life through intentional visual staging! This class covers the full illustration design workflow, from planning the composition to adjusting the density of details, and more. Link: bit.ly/47Ol1Gc
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Live2D RIgger Hooli's class, "Live2D Face Rigging, Up Close: Expressions Checked on a Real Face" is now up for pre-order! Tackle the ins and outs of face rigging—from expressions & angles to VBridger & real-time tracking, all while referencing a real face! This class covers detailed rigging for each part of the face, angles & perspectives, advanced eye tracking & VBridger mouth setup, full-body movement, weight shift, toggles & pose swaps, tracking calibration, and more. Link: bit.ly/4yeXdGa
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Illustrator GUWEIZ's class, "[Part 04] Lighting Techniques in Character Illustration," is now up for pre-order! Move beyond poses & gestures and make your characters stand out with lighting that enhances design & pose in GUWEIZ's new class! This class covers the full lighting workflow, from fundamentals to creating three different illustrations featuring artificial, high-contrast, and moody lighting through hands-on exercises. Link: bit.ly/3Tvydwl
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Digital Sculptor Yoo Dyth🎨 [เรียนการปั้น Character ใน Blender กับมืออาชีพระดับอุตสาหกรรม] 📌ปูพื้นฐาน Anatomy และโครงสร้างสรีระให้ดูเป็นธรรมชาติ 📌เทคนิคการขึ้นรูป จัดสัดส่วน และเก็บดีเทลพื้นผิวสร้างมิติที่สมจริง 📌เวิร์กโฟลว์ระดับมือโปรตั้งแต่ Base Mesh ไปจนถึงการเรนเดอร์ชิ้นงานระดับ Masterpiece อัปสกิลกับอาจารย์ Yoo Dyth ได้แล้ววันนี้ที่ Coloso!🎉 👉bit.ly/47A60HV #coloso #สายผลิต #ซับไทย
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Illustrator Hex’s class, "From Freelancing to Social Media: Character Stylization and Composition Strategies" is now up for pre-order! Learn how to adapt your character art for different goals—from polished portfolio pieces that appeal to clients to scroll-stopping illustrations built for social media. This class covers character stylization, concept-driven design, anatomy, outfits, color, rendering, composition, portfolio strategy, and more. Link: bit.ly/4AO2Spc
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Illustrator Joohyung Seo's class, "Paint Traditionally with Digital Brushes: A Guide for Rich Colors and Textures" is now up for pre-order! Learn how to create rich, painterly digital illustrations by combining traditional painting techniques with your digital workflow! This class covers color theory, color composition, texture, and the digital emulation of watercolor, pastels, colored pencils, and opaque paints through 15 hands-on exercises. Link: bit.ly/3Vt3XTq
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VFX Artist Kisong Lee’s class, "Photorealistic Unreal FX Mastered With Houdini VAT" is now up for pre-order! Create high-impact real-time FX by turning Houdini simulations into optimized 3D mesh effects for Unreal Engine. This class covers VAT workflows, destruction, blood hit FX, cloth, viscous fluids, Unreal materials, real-time optimization, and 5 portfolio-ready examples. Link: bit.ly/4jAoW0s
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