
Design × Illustration × Code ✦ Work inquiries → [email protected] ✦
Joined June 2009
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Replying to @aseprite
It would be awesome if Aseprite had a repository of custom made app icons. I'd contribute mine version of macOS HD icon!
Replying to @Kvasir501 @aseprite
I'm currently writing a manual for it and preparing everything for the release. I'm working on it in my spare time, so yeeah…
Replying to @YotamShitrit7 @aseprite
Hey, it was more of an experiment, so it is not available. But maybe I'll get back to this one at some point, and re-imagine it as a plugin
Replying to @howieeday @aseprite
Oh, this looks interesting! I've actually implemented a random dithering method too. But I'm not sure if it is the same one that Deluxe Paint is using.
I'll have to look into it
✨ Still working on Gradient Map for @aseprite
Now it has Presets and Dithering!
It's fascinating to me how Bayer matrices produce such pixel patterns. Might be useful for creating stylized retro textures, I guess?
#screenshotsaturday #pixelart #gamedev
Replying to @aseprite
Hey, I'm trying to implement a button with custom icon using external PNGs. What is the best way to do this? "gc:drawImage(Image{fromFile=…})" asks for a file permission and shows "Loading file…" for a second, which might be a bit interruptive
Replying to @ThKasparrr
You were pretty productive this year and a big inspiration for me to get back to trying making something for Aseprite. Don't be hard on yourself for taking a break 🙌
Replying to @aseprite
I remember making a custom icon for Aseprite back in the days. Sitting in my dock since then:
Replying to @martincapell0 @aseprite
Yay! Thank you so much for your work. Looking forward for all these additions. You guys are awesome!
Replying to @martincapell0 @aseprite
Omg! This will be sooooo useful! 🔥
On the same note, would be awesome to have a Scrollbar Container. I've started implementing my own version inside Canvas{}, but it feels like I'm reinventing the wheel, haha
Replying to @ThKasparrr
Canvas and Timer are truly game changers in Aseprite's scripting API
Replying to @ThKasparrr
This looks reaaally fun! Trying to wrap my head around this. There's no actual :button{} and label{}, everything is drawn inside :canvas{}?
Replying to @ThKasparrr
Yeah, I heard that the goal is to make it look believable. And yours look great!

