Ryan Sullivan retweeted
After many years in dev we're releasing our multiplayer game creation sandbox Modbox September 9th on Steam!
- Create games on Desktop + VR. Online/local multiplayer
- AR version out now on MagicLeap
Wishlist on Steam: store.steampowered.com/app/4…
Ryan Sullivan retweeted
#VR devs and students! I am helping with a VR hackaton around #handtracking that promises to focus around experimental ideas. Join us in Sept and do something wacky: eventbrite.co.uk/e/vr-hackat…
🤏🧊
Ryan Sullivan retweeted
Gladys from @stoxart is also making finance a little less ugly with stock art, starting off with beautiful @exxonmobil. Oil never looked so good.
1/n 🖼
Ryan Sullivan retweeted
And we are live! Join @_JasonStorey and me for a look at a more advanced way to setup your Unity projects youtu.be/ITnUq2AeC40
Ryan Sullivan retweeted
So I finally got around to finish up a PC build (@oculus / @SteamVR) for the #lightfield video stuff I was working on. The download is available here: github.com/julienkay/Lightfi… #madewithunity @unity3d
Ryan Sullivan retweeted
I wore cameras on my face for 1 year so I could time travel in VR!
Watch what happened: youtu.be/aHyNYfFfXlg
Ryan Sullivan retweeted
99% there! The hand-pose-authoring using #VR #handtracking is so *quick* and satisfying. Now with surfaces support this feels powerful.
Read along please!
First: Place your hand-tracked *hand* like you are grabbing it naturally, and take a "snapshot". 1/4
Ryan Sullivan retweeted
This is absolutely incredible! One of the best showcases (and usecases!) of what you can do in @neos_vr. And it looks really good too! :D
Ryan Sullivan retweeted
Ever wanted to make a 3D jigsaw puzzle in VR?
Puzzling Places [Prototype] is now available for FREE on @SideQuestVR - sdq.st/a/809
#OculusQuest #VR
Ryan Sullivan retweeted
Our gravity-warping room scale #GGJ2020 game is now up on SideQuest!
Clear some space in your living room and give it a try here => sdq.st/a-518
#GGJ2020 is done! We made a 3x3m room-scale game on Quest where you defy gravity on floating sky-gardens.
#madewithunity #oculusquest #GGJ20
Ryan Sullivan retweeted
Hello! I’m Kayleigh Eliza. I am a VR Artist & Illustrator relocating to County Durham (North East, UK) soon, so I am looking for Full-time work, remote or otherwise! Anyone who could benefit from VR concept art/pre-vis?
RT’s appreciated! 🌙
#tiltbrush #vrartist
Ryan Sullivan retweeted
Live weather report by a photo-realistic AI-avatar!
bbc.github.io/synthetic-weat…
Weather data is pulled live from BBC API and videos are generated on-the-fly. Great collaboration by @BBC and @synthesiaIO :)
Ryan Sullivan retweeted
Our latest app, AR Pianist, uses machine learning to superimpose a virtual pianist on your piano. It works with any piano and features a library of songs performed by award winning pianists.
#ar #arkit #ai #ios #vr #coreml #app #piano #apple #music #education #augementedreality
Ryan Sullivan retweeted
💡02 Transform any surface into a giant touch screen. While many of us spend almost all day in front of a table, there are no apps/games taking advantage of this providential armrest. @unity @Oculus #OculusQuest #MadeWithUnity #XR #SpatialComputing cc: @mitrealityhack
Ryan Sullivan retweeted
9 hours left in #prejamskirmish2020. Hunt down the misspelled words hiding out in town to earn the bounty.
I still need to make the win/lose screens, bounty ui, title screen, menus, more levels, and itchio game page.
#gamedev #madewithunity
Ryan Sullivan retweeted
Here it is! The in depth making of video for my Spider-Verse video, enjoy! :)
youtu.be/mRy9nEvhSCg
Ryan Sullivan retweeted
Spent some time to put Terace on the Apple app store – stoked to share!
apps.apple.com/us/app/terace…
Terace is a tiny iPhone app for quickly creating landscape and texture ideas through your phone.
#madewithunity #gamedev
Ryan Sullivan retweeted
We will continue making.
We will continue being silly.
We will continue bringing people together.
We will continue, burning on.
For love, for laughter,
for Jose.
Ryan Sullivan retweeted
💡1 Use smartphone's face-tracking feature to turn regular earphones into dynamic spatial sound for cheap. Can be use to emulate 5.1 installation for video games, music/concerts, and movies @Netflix @Youtube ? #SpatialComputing






















