CS Player | @100thieves https://xitter.cf/t.co/NEJiBhy2mj

Denmark
Joined January 2014
REDLINE EP:01 Presented by @Roobet
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Nicolai Reedtz retweeted
Anubis has been the least played map in every tier 1 event this year, I think I speak on the behalf of the whole community that this shit should get removed instantly after the major👍
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Nicolai Reedtz retweeted
16 Esports Pros, 1 Trivia Game. What could go wrong?
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long time no see friend
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Nicolai Reedtz retweeted
A new era of Thieves. The 2026 Primary Jerseys launch Friday, 01.16.2026 at 10 AM PT on 100Thieves.com
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The King of 🇩🇰 Counter Strike Welcome @dev1ce.
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Due to personal circumstances, Martin “stavn” Lund will be taking a break from the Astralis team. We fully support “stavn” and his decision to take a break and prioritize his health. We look forward to seeing him back on the server when he’s fit and ready to compete again ❤
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“Astralis means a lot to me, so of course I’m happy to be able to help. It’ll be fun to pull the jersey with the star over my head again and I’m extremely motivated to contribute to the team together with the guys. And lastly, my thoughts are with Martin – I hope he gets the time he needs.” Welcome back, @MagiskCS ! ⭐️
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Nicolai Reedtz retweeted
JamYoung my goat!!!🐐🐐🐐
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Nicolai Reedtz retweeted
Clasificamos al Mundial de Counter-Strike 2 y nos queda una última oportunidad para conseguir las visas. Necesitamos a toda la comunidad para difundir esto y representar a Argentina. #ArgentinaAlMundial
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It's the right choice.
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Nicolai Reedtz retweeted
We just figured out what cases the "boost bug", it's the fucking ragdolls. Whenever you die while standing on a ragdoll your client side collision will be permanently disabled for that player. This happens because the game disables player collision whenever your ragdoll touches another ragdoll, the ragdoll entity is actually the same entity as your entire player. You can reproduce this by killing a bot, standing on his ragdoll and then killing yourself, next round you'll have "boost bug". Also to clarify, "boost" is incorrect, all the collision from all sides will be broken, not just when boosting. By running "cl_player_ragdolls_collide 1" (sv_cheats required) it will completely fix the boost bug, but also enable collisions between ragdolls. This bug pretty much got introduced whenever Valve disabled ragdoll collisions because people were piling them on top of each other. With this information it should be absolutely trivial for Valve to finally fix this bug, it's all about just getting to reproduce the bugs.
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Selling a whole bunch of liquid skins under buff price over at @SkinBid Need them all gone 🙂 Link in comments
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Nicolai Reedtz retweeted
According to ESL, it was a game crash, not PC crash.
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Nicolai Reedtz retweeted
We welcome our new head coach, Casper "ruggah" Due. Read the full statement: astralis.gg/post/astralis-br…
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Nicolai Reedtz retweeted
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Nicolai Reedtz retweeted
Today we are fixing some gaps in geometry on Shoots and Baggage. That means we have at least 2 Release Notes to share: store.steampowered.com/sale/…
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Nicolai Reedtz retweeted
If @CounterStrike simplified model-texture interactions it would be more like CS:GO every map would have more: - predictable peeks - nades bouncing in expected directions - non-abusable walls (less pixel surfs) simple and also better
notice the teleport at the start of the weak and imaginary half step (18-) and compare it against the smooth and superior single step (18)
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Thanks for always being there with us, #AstralisFamily. This one is for you. Introducing the new Astralis player jersey.

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The 🐐 is here to stay. @dev1ce #ToTheStars
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