
#Devtober is a personal challenge by @ThisIsEllian, focusing on building up good working habits, where you spend every single day of October working on a game!
Joined November 2018
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Devtober retweeted
😍Today we will be releasing our game Programmer Dungeon Knightress on @itchio !
🙏dragonlordstudio.itch.io/pro…
This game started in an @itchio Game Jam (@devtober) and with it we were able to fulfill the dream of the first game released! Thank you so much!
#gamedev #indiegame
Devtober retweeted
Just finished my town defender game. @devtober
Watch Demo:youtube.com/watch?v=VH0PKt2a…
#devtober #madewithunity #unity2d #screenshotsaturday #indiedev #strategy
Devtober retweeted
Sup'
Today I decided to show a project that I've been working on by myself for the past 3 years and had the idea since approx 2008.
Download the demo!
walgallen.itch.io/wiz
Shoutouts to this year's @devtober for encouraging me to reveal it and post regular updates. #devtober
Devtober retweeted
Hey #indiegamedev remember that it’s almost time to start your #Devtober! follow @devtober for more info about this particular game jam 💪🏻👋🏻 – at Brugherio, Lombardia
Devtober retweeted
[1/3] Hey gang!
I am -thrilled- to announce that BOOM/Dynamedions Indie Game Audio Program "WeLoveIndies" is... offering a partnership with Devtober!
You can find them here:
weloveindies.com/en
Devtober retweeted
―――――― lotor ――――――
start with nothing, build a stage,
get to the end.
made for #LDJAM 45 in two days
✨⭐️torcado.itch.io/lotor⭐️✨
―――――—–🦝—―――――–
#gamedev #torctober #devtober
Devtober retweeted
#devtober day 6. I made another upgrade! This one clears bullets like more traditional bullet hells. :)
#gamedev #indiedev #gamemaker #CavityBusters
Devtober retweeted
First wave of alien anti-ninja countermeasures has arrived. The EMP Missile. Harmless to other missiles and buildings, it's capable of cutting off your engines for upwards of 2 seconds!
Frantically jamming the boost button can reignite your engines. #devtober
Devtober retweeted
This will probably look super blurry, but I recorded a bit of my process (someday I'll try to record the entire process, though 🤔) #devtober #octobit #octobit2019 #pixelart #gamedev
Devtober retweeted
[#devtober day 6]
added the first enemy, a frog 🐸
also added a dash!
#gamedev #indiedev #pixelart #GodotEngine
Devtober retweeted
#devtober day 5. I made a new upgrade: MONSTER JUICE (not sure on that name yet) doubles upgrades that spawn but makes them cost some form of currency.
#gamedev #indiedev #screenshotsaturday #CavityBusters
Devtober retweeted
#devtober day 5
After a small snag where I had removed a file that I thought was unused (it was definitely used), I converted most of my sounds to the new audio engine! You can see (but not hear) them RIGHT NOW
[#screenshotsaturday #gamedev #indiedev #gamemaker]
Devtober retweeted
#devtober the Fifth saw us fixing bugs. Not very glamorous.
We did, however, learn that it is hard to run while carrying players carrying players carrying players.
And one other thing.
Devtober retweeted
#devtober Day 5:
Before I finish the dialogue event system, I'd like to build a testing NPC. I made it so that characters can turn their heads to look at each other or at objects. The head turn is a bit buggy at the moment, though I plan on getting it finished as soon as I can.
Devtober retweeted
Day 6 of #devtober:
Nearly got all my basic sprites done. Should be done by tomorrow. I also need to get around to do the actual background.
#gamedev #indiedev #indiegame #gamedevelopment #pixelart #madeinunity
Devtober retweeted
#devtober Day 5 - Forging
☑️ Complex Match
Can now have every conceivable rule for how matching should work. Some work into making meters and labels has started but it's not made a tool yet.
#soktober Day 5 🧱sok-stories.com/?HMWL
Devtober retweeted
#LDJAM + #torctober | #devtober day 5:
basic gameplay done, need to add a bunch of stuff + sounds tomorrow ⭐️
















