Hellish takes & memes from the Doom scene, conveniently taken out of context. Opinions expressed ain't ours, unless signed with -Ed. Content is mostly unedited.

Post Hell
Joined February 2014
[If a tweet from doom_txt seems weird: 1. Read the bio 2. See step 1 -Ed.]
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doom_txt retweeted
A message from id
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Uh, yes? The guy who "owns" this website is the biggest chud alive, and he heavily abused H1B visas and allegedly abused those employees. I dunno why I have to do your homework, I'm just an account that posts funny Doom shit.
Replying to @doom_txt
Oh, sorry, were "the chuds" the ones that wanted to import infinity Indians to replace the American workforce?
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I'm hoping that the "stop puttin' politics in mah got dang vidyagames" chuds who rattled in my mentions for years about this account being "woke" finally see how they got played like goddamn fiddles this week.
The Federal Reserve has named Asha Sharma an advisor on its new Jobs and Productivity task force after the Xbox CEO laid off 1600 staff, with a promise to lay off another 1600 before the fiscal year is up. bit.ly/4vr9pm7
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The hogs squeal "id Software died cuz they made doomguy woke" when the entire Xbox division, including id, was propped up by the massive revenue from Minecraft, the wokest game on planet Earth. But it's okay, Asha shares your politics! She won't touch *your* favorite game! Yet!
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Update: 136 employees have been laid off at id Software, a large majority of the studio ➡️ gamedeveloper.com/business/r…
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Two things can be true 1) The decision probably made perfect executive brain sense on paper 2) Gutting one of the most beloved studios of all time after a generational run of 3 of the best shooters of all time is fucking stupid
I have been trying to find something meaningful to say about the Id Software layoffs. My “Microsoft will probably be a good steward of the brand” statement isn’t aging well, and this is certainly going to dampen the mood of the founder reunion at QuakeCon next month. I’m saddened, but I can’t muster anger or outrage over it. I don’t have access to the books, but I suspect that Id Software was a marginal business from Microsoft’s perspective. I believe the reports that Minecraft revenues have been carrying several other studios. To continue being produced long term, games need to succeed, not just be beloved. Games are competing with every other option for spending your leisure time and money, and the competition is brutal. You can’t rule out the possibility that executives are idiots, but that shouldn’t be your default belief. I don’t think there is any obvious path that would have doubled the revenue from Id games. Could they have gotten more with a different pricing strategy? Could they have created more things for fans to buy? Could they have cost effectively marketed in a way that reached more players that would have loved and bought the games? Could they have changed the game designs and broadened the appeal to more players without alienating existing ones? Could they have produced the games at a lower cost, faster or cheaper? I really don’t know. The game isn’t over yet, and I hope the studio rallies through.
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As for the "Arena Multiplayer Shooter" genre being dead: It's not! it's been rebranded a dozen times, through the marketing equivalent of a mathslop account rearranging common math equations to make them look cooler.
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It's not "Sudden Death"! it's "Battle Royale: Zero Build"! It's not "DeathMatch"! It's "Reload"! Okay buddy. I also invited friends over to my house last week, but I kept calling it an "IRL Podcast".
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Actually, I do have something to add. The same things that happened to id will happen to Epic. The line must go up. Throwing Pomni into Fortnite only does so much until streamers, kiddos and perverts move on to Roblox or whatever else isn't wrecked (completely) by mismanagement.
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Quake Live and Quake Champions tried to capture that elusive market, but it didn't do so well, because the gamers who play id's games aren't the same people who gamble on anime skins minimal wear strange unusual will trade for two refined.
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For some reason "the market" hates badass AAA single player games, regardless of how many gamers play it and love it - it's almost like the gamers aren't the real market here? I guess you won't see an archvile in the toy aisle, and THAT'S what "the market" is pissed about.
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I've been trying to come up with a statement that hasn't already been stated, or add a new perspective to the current shit show that is "out of touch executives" without my rage resurrecting the embalmed corpse of Lenin, but I've yet to concoct anything substantial.
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All these data centres popping up churning out AI slop instead of building perfect REJECT lumps
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Working on my Skulltag Clan HQ map
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doom_txt retweeted
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How the hell is Doom Eternal 6 years old and Doom 2016 is almost 10 years old, and *none* of them have Barney, Simpsons, and South Park mods?
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Bets on how yassified imps will look like with this?
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/new…
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Breaking: Scientists have recreated Zero-Master with lab-grown neurons
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