Frederick Marinho retweeted
À chacun son tour @DOFUSfr ? Plus maintenant ⚔️
Sanstour, c'est un MMORPG en temps réel inspiré du Monde des Douze : vagues de monstres, Battle Royale, Songes infinis… et les 19 classes que tu connais.
Ça se joue direct dans le navigateur👉sanstour.com
you wake up somewhere that isn't Night City yet, are you lost in the oldnet?
Mara tells you nothing here can hurt you. you buy water for 8 eddies. a guy in a "braindance ruined my life" tank top rents you a car. you earn your first 40 eddies off scrap.
have you jumped yet?
Frederick Marinho retweeted
Work on Cyberpunk 2077 Multiplayer mods is progressing extremely quickly, now with custom interiors, community servers and third person gameplay supported.
Roleplaying servers potential in this game is insane, I can see this getting as big as FiveM one day.
Full custom map, built on an Open77 Cyberpunk 2077 multiplayer server with NCWE, our free map editor.
The RP potential is insane. Reminds us of @FiveM custom MLOs, and with our AI MCP agent you can build an interior like this in under an hour.
Ikary desarrollando una version de dofus retro mundo abierto, que opinais? yo prefiero como siempre pero es curioso verlo desde esta perspectiva haahha youtube.com/watch?v=qVJiwmmF…
Open77 update 🔄
Multiplayer Cyberpunk just got smoother: hits, explosions, car crashes and NPCs react instantly on your screen and stay in sync for everyone.
No more laggy NPCs, cars hit them, grenades throw cars for real.
What's new for devs 👇
open2077.net/docs/prediction
🚀
Here is more then 200 vehicles synced in cyberpunk multiplayer, working perfectly... imagine the potential with the servers rp and so on!
Even in @FiveM you cannot do this 😱
The Open77 Devkit MCP is out.
your coding agent now knows every lua native, permission and event of the exact build your server runs, so you can vibe-code your cyberpunk multiplayer rp server easily with:
Claude Code · Codex · Cursor:
npx -y @open2077/mcp init open2077.net/docs/agents
A real third person mode made on Open77 for multiplayer: We built our own custom third-person system for OPEN//77, designed from the ground up for multiplayer, laying the foundation for an RP framework server, etc on #cyberpunk2077
A real third-person mode made on Open77 for multiplayer: We built our own custom third-person system for @open2077, designed from the ground up for multiplayer, laying the foundation for an RP framework server etc on #cyberpunk2077
Cyberpunk RP is starting to feel real.
These are some of the first RP scenes we’re testing in OPEN//77.
Multiple players.
Night City.
Voice.
Interactions.
Actual roleplay.
Now imagine full community-run RP servers built on top of this.
That’s where we’re going.
open2077.net/
Every time I need an asset for something I'm building, I lose way too long to it. Images for a landing page, a 3D model, an icon set, a UI kit, sometimes game sprites. You open twenty tabs across a dozen sites, and half of what you find isn't even licensed for commercial use.
That whole thing should just be one sentence to an agent. So that's what I made.
assetnook.ai is an AI agent that hunts assets down for you. You describe what you need in plain words, and it searches dozens of sources at once, downloads everything, opens the archives, actually looks at the images to check they match, drops the duplicates and anything not cleared for commercial use, and hands you back a clean set.
Under the hood, it runs a bunch of different models and picks the right one for each step. Cheap, fast ones for searching and routing; vision models for actually looking at what it found. You never think about any of it; you just get the assets.
The part I like most is it runs as an MCP tool, right inside Claude and Cursor. One line and your AI pulls assets straight into your project while you build:
▎ claude mcp add --transport http assetnook mcp.assetnook.ai --header "X-API-Key: YOUR_KEY"
It's live at assetnook.ai if you want to try it for free.
Your idea does not need 5 tools, 3 freelancers, and months of back-and-forth.
It needs Kalit.
Kalit is an AI execution layer for founders and teams who want to go from idea to live product faster.
- Research the market.
- Build the landing page.
- Create the app or MVP.
Your idea does not need 5 tools, 3 freelancers, and months of back-and-forth.
It needs Kalit.
Kalit is an AI execution layer for founders and teams who want to go from idea to live product faster.
- Research the market.
- Build the landing page.
- Create the app or MVP.
- Deploy it.
- Security-check it before launch.
All from one workspace powered by specialist AI agents.
- Less coordination.
- Faster execution.
- Better first impressions.
- More products shipped.
Your idea deserves more than a note in your backlog.
Build it today with Kalit: kalit.ai










