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Joined March 2009
From the forums: SpaceStrike.​io — build a ship, adapt when the fight turns bit.​ly/4keh8lg #gamedev
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From the blogs: Combat acceptance fixtures: expected outcomes beyond damage values bit.​ly/4Bmgd8J
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From the blogs: Andrax Studio Website Launch & Underground Development Update #3 bit.​ly/4zS0cWv
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From the blogs: How We Made Unreal Engine Localization Easier Without Rebuilding Our Game bit.​ly/4zRuwR8
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GameDev.net retweeted
From the blogs: How to work with the AI assistant in your GDD without an internet connection bit.​ly/4B06HYu
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From the forums: GameMaker programmer needed. bit.​ly/4dVc0Pb #gamedev
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From the forums: Double free during foreach loop of array with custom array and string addons bit.​ly/3WKBF7e #gamedev
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GameDev.net retweeted
From the forums: NABERON — real-time space strategy with fleet battles and planetary invasions bit.​ly/3WgOki6 #gamedev
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GameDev.net retweeted
From the forums: Create a game in two months with no experience. bit.​ly/47Zslih #gamedev
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From the forums: [Tool] Cut irregular sprite sheets into named PNGs — free example trial bit.​ly/3UF5dTg #gamedev
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GameDev.net retweeted
From the forums: Makyu Breaker: a free browser home run challenge with magic pitches bit.​ly/47meti1 #gamedev
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GameDev.net retweeted
From the blogs: Connect any AI tool to your GDD via MCP bit.​ly/3VHrgZH
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From the forums: Freestyle, a daily rhyming word game bit.​ly/4jEihlX #gamedev
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GameDev.net retweeted
From the blogs: Attack Sequence (with dice) bit.​ly/4dBpJdL
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From the forums: Block:Link (InDev) bit.​ly/47BYaxI #gamedev
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GameDev.net retweeted
From the blogs: TheGameMusicStudio: Who I Am bit.​ly/4e0OK2c
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From the blogs: What's inside your cloud project: getting to know the IMS Creators sections bit.​ly/489HwFJ
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GameDev.net retweeted
From the forums: [Tool] LocaleLedger Pro — offline game localisation QA, with a free checker bit.​ly/4iak8Nb #gamedev
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GameDev.net retweeted
From the blogs: Rebalance 40 enemies in one prompt bit.​ly/3Wji3H8
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From the blogs: Build the Game bit.​ly/4kbrIJQ
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