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Our first @NatureHumBehav article! It took 8 months for the acceptance (Submitted: August 2024 / Accepted: April 2025), and the responses to reviewers was book-thick text. :) But finally it's out and we are so happy! 🥂 Read it here: rdcu.be/epoQJ
🎉 Huge news! Our paper 'A semantic embedding space based on large language models for modelling human beliefs' is finally out in @NatureHumBehav! This research uses LLMs to build a 'map' of human beliefs and reveals why people adopt certain beliefs through relative dissonance.
Haewoon Kwak retweeted
We're releasing one of the largest & most detailed look at how Americans use ChatGPT complementing reports from OpenAI, giving a much more deeper view into ChatGPT use
Explore our interactive tools & analysis: stateoftheprompt.net
Let us know if you want to see any analysis!
STATE OF THE PROMPT: Our Rutgers CSS Lab team analyzed a year of real ChatGPT conversations from 70K+ US panelists. See the new interactive tools, plus research reports on health, politics & more.
stateoftheprompt.net/
With @gvrkiran @shagunjhaver @RutgersCommInfo @RutgersU
One underappreciated impact of AI on Go is the democratization of knowledge. Players no longer need access to elite study groups to explore new strategies or challenge established wisdom. Anyone with an AI can do that.
I wonder if mathematics is heading in the same direction.
Mathematicians are now arguing over a flood of AI-generated proofs. Go players went through their version of this a decade ago, after AlphaGo. My #AIES2026 paper looks at what came next: 10 years of Korean Go commentary on YouTube, ~1,900 hours. 🧵
Personally, I had the most fun writing the Position Statement: how a long amateur life with Go (a kids’ Go academy, Hikaru no Go, then AlphaGo) led me to this study.
Exposure is not advantage. Across 1,097 Worlds games (2016–2025) we could not establish, in either direction, whether late patches change who wins.
Because Riot both writes the rules and runs the event, we argue it should publish team-level impact and explain its trade-offs.
Worlds 2026 starts Oct 15 on patch 26.20. Before the first game, we measured how much of each team's recent champion pool the late patches nerfed or buffed.
Least hit: TSW, LYON, HLE
Most hit: BLG, C9, KC
Method from our paper: arxiv.org/abs/2610.07427 🧵
Every team was nerfed more than buffed: on average 25% of a team's recent picks were on champions nerfed after its last match, 6% on buffed ones.
As in 2016–2025, teams leaning on the contested meta came out worst (meta concentration vs. net exposure: r = −0.64; −0.42 before).
Illustrators tried to protect only their jobs. That's why they couldn't stop AI.
Look at mathematicians. They're trying to protect mathematics itself.
"Mathematicians did not ask for this work."
Haewoon Kwak retweeted
Ready for #ICWSM2026 in LA next May? 🌴
📅 Deadlines:
• Jan 15, 2026 – Papers, posters, demos, datasets, tutorials (note: posters/demos/datasets submitted in Sep '25 are reviewed only after this deadline)
• Jan 30, 2026 – Workshop proposals
🔗 Details: icwsm.org/2026/submit.html








