Since vibe coding away all the bloatware on your TV seems to be the big thing these days, has anyone successfully done this for their Frame Pro?
I’ve had mine for about a year and it has the worst software/UI I’ve ever experienced on a TV, would love to make some changes…
Are AAA game studios paying attention to the VR modding scene?
You’d think putting a couple of developers on adding VR support to older games could be a pretty good ROI.
Bring new life to existing games, reach new players, and boost sales without building something from scratch.
Am I missing something?
I shared a full step-by-step guide showing how to get Half-Life: Alyx running natively on Vision Pro via glovebox.vision. Super easy to set up, although on my M2, performance wasn't great. See full video below.
In my video I get pretty terrible frame rate. I tried to play again with no screen recording running and it did play better but still not playable for a long session in my opinion. Going to stick to the gaming PC for now. youtube.com/watch?v=5Phvfwj4…
Finally got some time to test out Half-Life: Alyx running standalone on my M2 Vision Pro. Will be sharing my full impressions on my channel in the next day or 2! Let me know if you guys have any specific questions I should touch on.
Fieldveil, my Vision Pro passion project, has had a ton of new features added since release. I can now confidently call it Fieldveil 2.0. Here's (almost) everything that's new in 2 minutes. If you want to see more...
...here's the full breakdown on my channel: youtu.be/duFX43yCGLI
Fieldveil for Vision Pro is getting a big update soon. All details will be shared on my main channel once it’s live.
I finally tried @muse by Meta. It was so easy to spin up an agent and now I've got it researching flights and hotels for me pinging me when prices drop, researching content for my channel, making reservations at restaurants. It's so easy to set up all these little agents to go out and do work for you! This agent is definitely worth checking out. #ad

