
WWE 2k Modder, graphic designer (Kinda). https://xitter.cf/t.co/mYttdlmZn2 - this is where you can find my stuff!! Disco Crew! PFP By @getahours
Joined September 2025
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More progress on #HONR.
- Apron diving
- Joint/bone homing based moves (diving example)
- Non-joint/bone homing based moves
- Non-locked ring direction enter/exit
- Running dives (with non-locked direction)
- Top rope attacks
- Ring post irish whip events
- Irish whip IK solved
The goal of this pass was to have a lot more freedom when it comes to how you execute moves, modern games lock you to specific positions, I hate that.
#UE5 #indiedev
More progress on #HONR.
- Turnbuckle moves/strikes /w sitting
- Grapple driving (like Def Jam Vendetta)
- Springboard moves
- Opponent awareness/following
- Ground moves/strikes (unconstricted direction/landing)
- Turnbuckle falling (% chance to fall to the outside)
- Running grapple/strikes
- Running the ropes
Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone.
#indiedev #ue5
LessMiserable retweeted
Darby Allin move pack coming VERY soon to @dot_discovery. This is all possible thanks to @dotGrix & @TranquilKraken's amazing work!!
#AEW #WWE2K26
[Darby mod by @dotGrix, Danny G mod by @BANbantam, & arena by @titavius]
Perverts and weirdos are starting to really hurt and embarrass this scene.
This does not represent the actual modding community.
This is something we've been working on as a small side quest.
We've almost rebuilt the SmackDown 2 game in Unreal Engine 5.
This SDReloaded Engine will be released for Free, open source on Github when done for non-commercial reasons, ghouls don't get any ideas.
Support of @dot_discovery continued support is enabling us to do things like this, so thank you. 馃憡
Obvious things to clean up (aprons etc), but it's cool to see how they rendered the characters off screen and had them appear in through the tron.
#UE5 #PS1
LessMiserable retweeted
This is some DOPE shit man, THIS is the stuff I like to see from the community man, adding things to give it a deep wrestling experience
New Entrances, New Moves, Pyros etc to go with the characters, arenas etc a lot of talent spread out
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
LessMiserable retweeted
馃毃 #AEWDynamite Drop!! 馃毃
David Finlay w/ Custom Shillelagh available now!! #WWE2K26
Replying to @Bladerunner533
not in this version but I will keep working on it
We've got streamers now!? mate...
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
LessMiserable retweeted
the renaissance of moddin is insanity
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
Well, you asked @ShowoffStevoG! Actual streamers for #WWE2K26 - this year has been bonkers.
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
More things, removed the blockers on pyro so you can fire it during entrances even when other pyro is active, added sweep piles during the match of the ribbons.
Planning on doing a lot more with this too!
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena


















