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just heard the phrase "math is not a spectator sport", which at this same time I find very accurate, but also makes me feel even worse about my 3b1b addiction
I think today, of all days, proves that there are two kinds of people in this world - those who took control systems in undergrad and those who didn't
i didn't
Finn Sinclair 🥽 retweeted
New follower? I’m Greg Madison. I’ve been pioneering tangible interfaces in XR for decades: making digital illusions part of the physical world, keeping us grounded in it.
A thread on the ideas behind my work. 🧵
Here’s an early exploration from 2009.
fr.slideshare.net/slideshow/…
I guess mathematicians are finally having to read the legally-not-neuralese that we’ve been dealing with for the past six months
Oh hey, I interned on this. (Well, the update/security/management service)
Fascinating stuff. Secure compiler, secure boot, custom little microcontroller, and the first Linux that Microsoft ever publicly released.
My interview came with a little dev board :)
my letter to microsoft requesting a copy of the linux kernel under the terms of the GPL is now in the mail!
i even used one of their very own fonts in an attempt to curry favor
it's expected to arrive wednesday, will update once i get confirmation of delivery
also used a personal check so i will know when (if?) they cash it
now we wait
Finn Sinclair 🥽 retweeted
I’m extremely happy to say I was on the team that shipped Steam Frame! I mainly worked on controllers (LED layout, tracking/ML, rendermodels and button animations), factory calibration (去中国4次!), and solved a bunch of random problems during development and production.
at long last, we have implemented the Most Forbidden Technique from classic lesswrong post Don't Implement The Most Forbidden Technique
Replying to @GoodfireAI
Our team spent months developing RLFR, our method which uses probes on a model's internals as reward signals for RL.
Silico reproduced it in 2 days, reducing hallucinations in Qwen3-8B by 37% without capability loss. (3/6)
Hey @evanspiegel I uhhhh got an idea
Finn Sinclair 🥽 retweeted
Replying to @meyers_oh
Despite the efforts of John cage absence is still under explored in art and media
Finn Sinclair 🥽 retweeted
Previously Apple required you to use NVIDIA’s CloudXR protocol if you wanted to use their PCVR Foveated Streaming framework
No longer the case in visionOS 27
BUT those who are wanting to implement a non-default FoveatedStreamingProvider need to submit a formal request for it
Finn Sinclair 🥽 retweeted
finally! what i’ve been working on with an incredibly talented team of engineers: Reality Composer Pro 3
developer.apple.com/videos/p…
Huge congrats to everyone that helped get the new Siri out the door. It was a huge effort from every team across Apple. Especially my friends here in the visual intelligence group - tons of brilliant folks here in Seattle and beyond making the dream happen.
Finn Sinclair 🥽 retweeted
Multi-application is finally coming to OpenXR
Announced today at FOSDEM, OpenXR apps will be able run alongside each other. Rendering with occlusion, cross-lighting and more
The related extensions are not yet published, but the Spatial Computing use case will expand!




























