Jake Loo retweeted
I am building a team.
If you're really really really good at building stuff, design, filmmaking, writing, pushing the models to their limits, or just making people care about a product at mass, certainly reach out.
Let's collab + make stuff.
Details:
docs.google.com/document/d/1…
Jake Loo retweeted
4x FASTER.
we now default to eip7702 execution for server wallets instead of erc4337.
sending to confirmation: 2 secs (~4x faster than 4337!).
as fast as a EOA tx, but with gas sponsorship, atomic batching and session keys support!
Jake Loo retweeted
we just open sourced engine-core
2 years 7 months of our learnings distilled into 25k lines of production Rust. this is the best thing I've ever built as an engineer.
our first open source rust repo at @thirdweb. let me tell you about my baby:
Jake Loo retweeted
IT'S DEMO DAY 🎉
Come see 30 of the most exciting web3 startups demo their apps, including
◆ Onchain AI Agents
◆ Blockchain games
◆ Consumer crypto apps
teapawt.org/i/broadcasts/1vAxRDbAn…
Jake Loo retweeted
Engine Cloud is the simplest, most powerful tool in the thirdweb suite.
→ non custodial smart server wallets
→ auto funding, no gas needed
→ simple HTTP interface
→ handles nonces, retries, monitoring
→ webhooks for every tx
and takes 3 clicks to get started for free 🤯
Jake Loo retweeted
MASSIVE upgrade to our universal bridge API and widget.
⬩5k+ routes added
⬩automated multi step onramp
⬩fast and cheap
⬩webhooks for every tx
⬩new widget UI
⬩new http API
just watch
Jake Loo retweeted
Is it possible to decode EVM events with SQL?
That's exactly what we did with @thirdweb Insight for token transfers.
Check it out 👇
github.com/thirdweb-dev/insi…
Jake Loo retweeted
Hosting a crypto developer unconference next Thursday at Fort Mason in SF.
Think conference but better: no preset agenda. Show up, pitch the topics you're passionate about, and we’ll choose the best ones for lightning talks.
Everyone's a builder here - come shape the conversation.
More info in the link below
Jake Loo retweeted
ANNOUNCEMENT
thirdweb has acquired Web3Onboard by @blocknative, a leading wallet solution for DeFi apps including @Safe, @CurveFinance and @synthetix.
We're on a mission to perfect user-onboarding for web3, and this acquisition will take us one step closer.
Jake Loo retweeted
I love hack weeks! Most exciting product in thirdweb history being built right here.
It’ll be ready for some devs to try next week, will share more.
Jake Loo retweeted
The best hiring pipeline is having an open source repo people can jump into at any time.
Our last 3 best hires at @thirdweb came to us via open source contributions.
❌ No recruiter
❌ No 'classic' technical interviews
✅ Ultra high signal on future performance
Jake Loo retweeted
🚨UPDATE🚨
🗽@thirdweb NYC HAPPY HOUR🍻
We have ~30 RSVPs already. If you're around next Thursday in NYC let us know. @JasonHitchcock and I want to hang.
Looks like @FurqanR will make an appearance as well. If you're a builder in NYC pull up and meet the legend himself!
🗽 @thirdweb NYC HAPPY HOUR 🍻
@JasonHitchcock and I will be in NYC next week!
We'd love to get a bunch of web3 builders out on Thursday around 5:30 pm. We'll send more details over the next week. Join us and help spread the word!
Jake Loo retweeted
About a year ago I released the first version of our Unity SDK. Back then It only supported WebGL through a direct jslib bridge, with a clean API. It was just enough for people to see its potential.
Then @0xFirekeeper popped up in our discord. And something magical happened.
He saw the potential. He started reporting issues, then contributing through a few PRs. We talked a lot and at some point I just asked him to join us full time.
Since then, he's taken this small SDK and made it the best open source blockchain Unity / .NET library on the planet. I'm not exaggerating. You won't find anything better.
After a year of building and working with hundreds of games, he rewrote everything from scratch.
v5 is now powered by a 100% .NET core library, usable not only in Unity but also GoDot, windows apps, servers and more.
It has:
- External wallets in both native and webGL
- In-app wallets for email/phone/social logins
- ERC4337 Smart accounts for sponsored transactions
- Fiat onramping
- Bridge / swap from/to any chain
- Contract API without needing any ABIs
- Built in RPC and IPFS storage
- Prefabs for connecting wallets and managing state
With this SDK, you can build games incredibly fast, simply because you don't have to care about things like auth, user management, taking payments, synchronizing state or even scaling your backend. That's the magic of building on public blockchains, it's all built in.
To prove it, he built web3 warriors, a roguelike survival game in 3 weeks. No backend required, just focused on building the unity client. If you haven't played it yet you should try it, its really really good: web3warriors.thirdweb.com/
We have BIG plans for our gaming SDKs. Unreal SDK is about to drop, as well as gaming specific features that we know all game devs will love.
Public blockchains can accelerate game development significantly, just needs the right abstraction - this is it.
blog.thirdweb.com/changelog/…
Jake Loo retweeted
I added simple unit converters (powered by thirdweb Connect SDK) as part of a hack week 🛠️.
And more exciting ones coming soon... 🧵
Jake Loo retweeted
HACKWEEK PROJECT SHIPPED 🚢✅
Introducing 🔥 hotcontracts.xyz 🔥
Get cozy by the fire while you browse what's
HOT
onchain
RIGHT NOW
👇
Jake Loo retweeted
Have you ever played to earn Testnet ETH?
Hacking with @arcoraven and @gwszeto tools every dev needs daily at @thirdweb hackweek!

















