Joe C. (@joecarpe) header
Joe C. (@joecarpe) profile picture

Tech by day, fun by the rest of my time. Retro games, Maker Life, RC Vehicles https://teapawt.org/t.co/WmXmNFGMYI

Boston
Joined June 2011
Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)Photo by Joe C. (@joecarpe)
Exploring the Kubernetes API
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"Sawdust on the Floor"
If Market Basket were to drop an original album which song would you be most excited to listen to?
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Great afternoon at the @wisehog94 Teen Center block party!
« we at Spotify have tried communicating many times on how the common Understanding of the so called « the Spotify model » is something we neither do nor condone and that people have retained mainly structure from it I stead of product orientation » — @duboisrachel #flowConFr
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Siloed "experts" (including "10x" devs) are bottlenecks and single points of failure that slow everything. (See "The Phoenix Project".) The solution is for experts to spend at >= 50% of their time teaching their expertise to others. Ensemble working does that as matter of course.
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I'm exhausted...
Software Vs creating a home. Sorry Allen I changed my analogy a bit 🙃 Both need good foundations or they will eventually collapse. That could be a complete catastrophic collapse, or just one section. But eventually the whole thing suffers. 1/10
Design Systems with Paul was absolutely amazing. Even as someone not strictly in games (but responsible for design systems), it was very helpful!
I hope that the #GameUXsummit folks attending a masterclass today are having a great time! Let us know which one you’re attending and what are your highlights! ☺️ #ux #gamedev #masterclass
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Hey, #GameUXsummit folks, RT if you would go to Hobart, Tasmania for a future #gamedev #ux summit edition 😉
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IT'S ALL OVER!!!!! JAMAICA PLAIN IS THE BEST PLACE IN THE GREATER BOSTON METRO.
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You guys... 🤩
We are so excited for our Day 2 Keynote!! We are extremely honored and grateful to welcome #gamedev icons Roberta Williams & Ken Williams (co-founders, Cygnus Entrrtainment) at the #GameUXsummit!😍 Ken starts with a short presentation, including a short history of Sierra Online.
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Just listened to @aneri drop some knowledge on not only making UX successful, but making our products successful. Enabling iteration and breaking down barriers (in your tech AND your org/teams) is how you win. #GameUXSummit
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When you fly across the country for a UX conference and every door handle in the host city is like this
Paid a visit to @gameovergames in Bellevue while at #GameUXsummit! Nice little shop with some friendly staff!
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Getting ready for @Bungie's @GameUX_Summit tomorrow! Excited to meet new folks and learn a few things to apply in my own work.
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Is Chris Pine suddenly the best Hollywood Chris?
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A periodic reminder. TDD is a development, not a testing, strategy. I augment TDD tests with micro/unit tests as I work, though. You need both.
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But... That's not even how _diamonds_ work.
If you make a NFT of a real diamond, and the diamond itself gets destroyed in a fire tomorrow, you still have the same asset. Because the token still exists and is in limited supply just as before. Nothing has changed. What NFT is doing to the concept of asset, few understand.
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ok so in Lyon, ‘the culinary capital of the world,’ they have a Boston-themed bar… what if the French get really into Boston like they have Brooklyn… start calling things “tres Boston”
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