Joe C. retweeted
« we at Spotify have tried communicating many times on how the common Understanding of the so called « the Spotify model » is something we neither do nor condone and that people have retained mainly structure from it I stead of product orientation » — @duboisrachel #flowConFr
Siloed "experts" (including "10x" devs) are bottlenecks and single points of failure that slow everything. (See "The Phoenix Project".) The solution is for experts to spend at >= 50% of their time teaching their expertise to others. Ensemble working does that as matter of course.
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Design Systems with Paul was absolutely amazing. Even as someone not strictly in games (but responsible for design systems), it was very helpful!
I hope that the #GameUXsummit folks attending a masterclass today are having a great time! Let us know which one you’re attending and what are your highlights! ☺️
#ux #gamedev #masterclass
Joe C. retweeted
Hey, #GameUXsummit folks, RT if you would go to Hobart, Tasmania for a future #gamedev #ux summit edition 😉
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You guys... 🤩
We are so excited for our Day 2 Keynote!! We are extremely honored and grateful to welcome #gamedev icons Roberta Williams & Ken Williams (co-founders, Cygnus Entrrtainment) at the #GameUXsummit!😍 Ken starts with a short presentation, including a short history of Sierra Online.
Just listened to @aneri drop some knowledge on not only making UX successful, but making our products successful. Enabling iteration and breaking down barriers (in your tech AND your org/teams) is how you win.
#GameUXSummit
When you fly across the country for a UX conference and every door handle in the host city is like this
Paid a visit to @gameovergames in Bellevue while at #GameUXsummit! Nice little shop with some friendly staff!
Getting ready for @Bungie's @GameUX_Summit tomorrow! Excited to meet new folks and learn a few things to apply in my own work.
A periodic reminder. TDD is a development, not a testing, strategy. I augment TDD tests with micro/unit tests as I work, though. You need both.
But... That's not even how _diamonds_ work.


















