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Me & @InviaWaffles created a prefab that allows you to make any hair move in the wind.
You can adjust wind strength, direction and randomize it per speed. The Wind Direction stays put regardless of head rotation.
Prefab gets released very soon, for free!
#VRCBreeze #VRChat
I just released a new world called "Golden Field"! It features dynamic day and night cycle with weather options. More things coming soon!
🌐 World Link: vrchat.com/home/world/wrld_d…
#VRChat #VRChat_world紹介
I have updated the "Golden Field" world to include a thunderstorm. Lightning strikes and audio cues are synchronized with all players! Let me know what should I add next!
🌐 World Link: vrchat.com/home/world/wrld_d…
#VRChat #VRChat_world紹介
I have updated the "Golden Field" world to include a thunderstorm. Lightning strikes and audio cues are synchronized with all players! Let me know what should I add next!
🌐 World Link: vrchat.com/home/world/wrld_d…
#VRChat #VRChat_world紹介
Can I speak out as a real world creator? Although I dislike seeing AI generated content as well, I do not believe having disclosure and tags are going to make everyone use them. The real issue comes with the World Tab:
If you want to get rid of this new HUD, reduce HUD's and Background's Opacity to 0%
I'm not surprised they didn't add 'legacy' option for the HUD Style when they have done that before with other features.
Release 2026.3.3 is now LIVE on all platforms!
Introducing Desktop HUD, a keyboard refresh, Unity 6 (DO NOT UPGRADE YOUR SDK YET!), and the addition of a News module so you can all watch the patch notes in VRChat :3 & more!
Read the full patch notes here: docs.vrchat.com/docs/vrchat-…
3) Microphone icon should not be in the corner. Any wide monitor users would have to stretch their head to see the icons now. It looks like it was never considered that at all.
I saw some people argue about how they made the mistake in the past and have apologised, but that doesn't mean they are going to be immune to repeating it in different ways. Anyone can decide on their own to either trust them or be skeptical.
In this case, I believe they copied body mesh from Milltina. There are way too many similarities: the topology, weight paint, even the same 'errors' that the original creator made. The body and UVs are different due to how they adjusted limbs, sculpted body, added/removed edges.
Kadeko retweeted
アバターに風を吹かせるギミック、めっちゃいい~~~
#VRCBreeze
github.com/Kadeko/VRCBreeze
耳みたいに、重力と逆方向のボーンの揺れ方向を反転するオプションがほしいです
Me & @InviaWaffles created a prefab that allows you to make any hair move in the wind.
You can adjust wind strength, direction and randomize it per speed. The Wind Direction stays put regardless of head rotation.
Prefab gets released very soon, for free!
#VRCBreeze #VRChat



















