3D Game assets & Pixelart 3D Artist @AshGamesStudios đź”¶Game assets https://xitter.cf/t.co/tKAy7kOWV1 đź”¶Support me https://xitter.cf/t.co/pGQlm4Wz17 🇵🇸✉️[email protected]

My Room, stuck in 1994
Joined March 2015
Another tip: to set up a 16Ă—16 grid on your UV map in Blender : - Enable over Image - change Dynamic to Fixed. if your texture size is 128 divided by 16 and same with 256 and so on. - Enable snapping: Grid + Vertex. - Press G, then B to select a vertex and snap it to the grid.
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You can read this tutorial and others on my Patreon, all for free! patreon.com/collection/13784…
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if you are interested in downloading assets or packs, you can choose $1, $2, or $3 tier. They all offer the same content. patreon.com/cw/kloworks/memb…
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Browsing Mega Man Legends 2 is such a joy, especially while listening to the OST... I have always loved Yosyonke City and wished I could live there, lol. library.pardallgames.com/m/P…
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KloWorks retweeted
for I ID layer you don't need to make each one different color. 2 colors is enough and in magic tool enable " contiguous". as it show in video. Blender file available in my patreon : patreon.com/kloworks/posts/g… but you need to have pixel art studio addon.
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Here's a tip, You can quickly create gradient texture in Blender using Pixel Art Studio. you need a layer as ID to do quick selection and a layer clip to do gradient color. VVV
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for I ID layer you don't need to make each one different color. 2 colors is enough and in magic tool enable " contiguous". as it show in video. Blender file available in my patreon : patreon.com/kloworks/posts/g… but you need to have pixel art studio addon.
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Alright New update :D - The new quick setup nice addition but the the best part is the zero setup up, you paint on it or add layer, no more these red warning. - texture dilation great when exporting final texture for game engine.
Pixel Art Studio 1.4 is out! Revolutionary new features! - 1-click setup - Experiment texel densities (pixel sizes) and UV unwrapping on the fly. - Open existing/old models and PAINT RIGHT AWAY, no more setup. - Blender shortcuts alongside Pixel Art Studio - And more! #blender3d
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I still prefer Pixel Art Studio shortcut mode; it’s a personal choice. As a left-handed using tablet with holding Alt + Shift means moving my hand around a lot. But I love having both modes, and I’m sure people will enjoy both choice.
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I didn't realize about F to show tools popup I will use it more with different shortcut lol. and as usual time to check for any bugs.
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added sofa + table I will move to new room.
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added track sprite to camera
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Piano and other furniture.
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2D topdown and 3D model. UV still messy but my goal to achieve the look in 3D
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KloWorks retweeted
we need to bring back the nintendo seal of quality
Steam Next Fest is facing huge backlash over the rise of AI-slop and low-effort games. The October event has 8,011 demos, nearly twice as many as June., developers say the flood of low-quality “AI slop” is making it harder for real indie games worth to play Back in June, roughly 1 in 5 games at Steam Next Fest disclosed using AI. Now, just a few months later, that number has jumped to around 1 in 3. Some developers have even avoided public demos because they fear their games could be copied.
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3D mansion updates. didn't do a lot I was busy with other project.
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Here are some updates to 3D mansion.
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Imagine Aseprite or another #pixelart program IN Blender? Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and 2D 1-click UV unwrap, drawing, painting, selections, layers, texel density (pixel size), density zones (multiple pixel sizes) #blender3d
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Next 3D pack will be about Mansion I will turn my 2D tileset to fit 3D as Modular. kloworks.itch.io/mansion
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