
3D Game assets & Pixelart 3D Artist @AshGamesStudios 🔶Game assets https://xitter.cf/t.co/tKAy7kOWV1 🔶Support me https://xitter.cf/t.co/pGQlm4Wz17 🇵🇸✉️[email protected]
My Room, stuck in 1994
Joined March 2015
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Another tip: to set up a 16Ă—16 grid on your UV map in Blender :
- Enable over Image
- change Dynamic to Fixed.
if your texture size is 128 divided by 16 and same with 256 and so on.
- Enable snapping: Grid + Vertex.
- Press G, then B to select a vertex and snap it to the grid.
You can read this tutorial and others on my Patreon, all for free!
patreon.com/collection/13784…
if you are interested in downloading assets or packs, you can choose $1, $2, or $3 tier. They all offer the same content.
patreon.com/cw/kloworks/memb…
Browsing Mega Man Legends 2 is such a joy, especially while listening to the OST... I have always loved Yosyonke City and wished I could live there, lol.
library.pardallgames.com/m/P…
for I ID layer you don't need to make each one different color.
2 colors is enough and in magic tool enable " contiguous". as it show in video.
Blender file available in my patreon :
patreon.com/kloworks/posts/g…
but you need to have pixel art studio addon.
for I ID layer you don't need to make each one different color.
2 colors is enough and in magic tool enable " contiguous". as it show in video.
Blender file available in my patreon :
patreon.com/kloworks/posts/g…
but you need to have pixel art studio addon.
Alright New update :D
- The new quick setup nice addition but the the best part is the zero setup up, you paint on it or add layer, no more these red warning.
- texture dilation great when exporting final texture for game engine.
Pixel Art Studio 1.4 is out! Revolutionary new features!
- 1-click setup
- Experiment texel densities (pixel sizes) and UV unwrapping on the fly.
- Open existing/old models and PAINT RIGHT AWAY, no more setup.
- Blender shortcuts alongside Pixel Art Studio
- And more! #blender3d
KloWorks retweeted
we need to bring back the nintendo seal of quality
Steam Next Fest is facing huge backlash over the rise of AI-slop and low-effort games.
The October event has 8,011 demos, nearly twice as many as June., developers say the flood of low-quality “AI slop” is making it harder for real indie games worth to play
Back in June, roughly 1 in 5 games at Steam Next Fest disclosed using AI. Now, just a few months later, that number has jumped to around 1 in 3.
Some developers have even avoided public demos because they fear their games could be copied.
KloWorks retweeted
Imagine Aseprite or another #pixelart program IN Blender?
Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and 2D
1-click UV unwrap, drawing, painting, selections, layers, texel density (pixel size), density zones (multiple pixel sizes) #blender3d
Next 3D pack will be about Mansion
I will turn my 2D tileset to fit 3D as Modular.
kloworks.itch.io/mansion



















