Creator of games, music & other fun things. Studio, 2009-2016. Now, principal graphics engineer at @owlchemylabs

Austin, TX
Joined July 2008
We are excited to announce the development of our brand new title - our first ever VR game built from the ground up for hand tracking as well as our very first time to feature multiplayer! Stay tuned for more information! #MadeWithUnity #VR #VirtualReality #Gamescom #ONL
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Happy Launch Day! 🎉 We’re going live on Twitch at 1pm CDT to stream @CosmoniousHigh all afternoon! Come hang out, ask questions, and help us save the school! 📺: twitch.tv/owlchemylabs
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Bot Voyage— Vacation Simulator has arrived on PlayStation VR! 🎉 We’re thrilled to make a splash on #PSVR & can’t wait for you to enjoy [VACATION]. Get ready to splash, s’more, snowball & selfie your way to optimal relaxation! 🏝 #BotVoyage #TimeToVacation store.playstation.com/en-us/…
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In a crazy turn of events that no one expected, Owlchemy decided to make another multiplatform VR game! #SECRETS #EXPOSED xitter.cf/geoffkeighley/status/9…
Tune into The Game Awards pre-show to see the first unveiling of @OwlchemyLabs Labs' next VR game! #TheGameAwards
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I just made a time-lapse of ruins in Unity. Realtime 3D Scan in VR. Thanks, Kode80 for clouds! #madewithunity #indiedev #timelapse #VR #cool
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We closed the #Unite16 keynote with an interactive VR experience - Unite Job Simulator! @CarlUnity youtu.be/h5iBcVYluRs?t=2h21m…
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CRAZY VR NEWS! Excited to announce that Owlchemy just closed 5M in funding! Details and storytime here! owlchemylabs.com/owlchemy-cl…
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Me vs Daigo in SFV... Loser goes home... Winner gets to Top 32... Damn... Soon on twitch.tv/capcomfighters
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Fav Prince story: He rented a house from a friend in Minn for just a few weeks, and when they returned, the walls had been painted purple.
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Replying to @kode80
@kode80 it's not a portmanteau, it's an onomatopoeia based on the sound certain twitter clients used to make when you were over 140 chars.
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Replying to @kode80
.@kode80 Good programmers type less & think more. Out-typing thinking is trivially detrimental; proper argument is type slower, code better.
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Replying to @kode80
@kode80 WB / Mortal Kombat X. Mobile game unlocks in game console content & vice versa. I believe they did the same thing w/ Injustice also
Replying to @kode80
@kode80 when you're done youc an turn them into those nifty beach salt/pepper shakers!
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As a #gamedev, what % of your work is spent doing non-dev biz bs? (ks, patreon, press emails, blogging, tweeting, videos, conferences, etc)
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Replying to @kode80
@kode80 I’ve been using Unity since 2.x when it was a real, paid product and I still don’t get it
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Zangief, the Iron Cyclone, wrestles his way into Street Fighter V! Check out his slammin’ moves in our new trailer: youtube.com/watch?v=MQxJVh9i…
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I love that @Snowden is only following the @NSAGov, lol
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Experimenting with real-time reflexions in @unity3d, using @kode80 implementation neko.works/supernightriders #indiedev
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