
Composer for TV, film and VGM @tvglobo @moonsailormusic @resoforce | He/Him 🌱
Rio
Joined June 2009
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Rafael Langoni retweeted
Astrea music production sneak peak will be live in 20 minutes!😎🎵🎶🎵
Watch it here 👇
saveandsound.io
Rafael Langoni retweeted
Happy to be part of this incredible game! Check out our first musical incursions in its world in today's release!
We have teamed up with @moonsailormusic! They have been working on the SCHiM Soundtrack!
You can get the first taste of the soundtrack here
moonsailor.bandcamp.com/albu…
Rafael Langoni retweeted
Ascend a mysterious tower in the afterlife using your wits, strategy, and positioning when @EvertriedGame, a tactical rogue-lite published by @Dangen_Ent, comes to #NintendoSwitch on Oct. 21!
Rafael Langoni retweeted
Today we're beginning a new series—the Sailor Spotlight! Each month we are going to tell you more about one of the members of our happy bunch, starting with our studio lead @langoni_r. Hope you enjoy and get to know all of us a bit better!
This is the first song in Rivals of Aether that I co-wrote with @flashygoodness! I’m thrilled to be in such amazing company in RF—Flashy has been an incredible mentor from whom I learn every day. Take a listen and look out for more upcoming music from @RESOFORCE!
Creatures of Aether just hit Steam, along with its new unlockable stage in @RivalsofAether!
For this stage we created an all-new Creatures remix with @flashygoodness, which is available right now!
🎵 Download on Bandcamp: resoforce.bandcamp.com/album…
Rafael Langoni retweeted
Today we're showcasing the work of @_isadorapenna in @EvertriedGame with an audio breakdown of a powerful ingame skill, the Healing Rune. If you have ever been curious about the work that goes in an effect like this, this post is for you.
Rafael Langoni retweeted
That's right—we are on this year's GDC with the incredibly talented @pixelripped team. Our composer and studio director @langoni_r will talk about how we are culturally musicalised by videogames from an early age and what that can mean to composers nowadays. See you there!
Here's my dulcitoney contribution @perennialcoop @failpositiv
Rafael Langoni retweeted
Hello! We are Moonsailor, a game music and audio studio based in 🇧🇷. We’re enthusiastic gamers dealing in real sound, whether coming from a 16-bit console or a full orchestra. Here’s a reel of what we’ve been up to—thanks for stopping by!
Rafael Langoni retweeted
In case you missed it, here's our trailer for Yokai Inn that aired during Wholesome Direct!
Rafael Langoni retweeted
Happy to finally reveal the wonderful sound designers and music composers I'm working with! Everyone, please welcome Moonsailor! 💛
We are very excited to announce we’re doing the music and audio of Yokai Inn, from developer ShibaPixels, in collaboration with our amazing friend @pedipanol!
Rafael Langoni retweeted
Here’s a look into the @EvertriedGame layers we talked about in the previous post. Whether you are considering your steps carefully or charging wildly at the tower critters, the music will be at a matching intensity. Fight on!
Rafael Langoni retweeted
Here’s a nice writeup from @Team17 about @SuperMagbotGame, out on the 22nd—and the demo is available right now on Steam and Nintendo Switch. In there, after the first world, there’s a timed sequence of stages set to a song you’ll only hear much later in the full game!
Rafael Langoni retweeted
Replying to @LunicGames
@LunicGames and Danilo Domingues’ Evertried is a beautiful tactical roguelike we fell in love with in the middle of 2020. After a quick Kickstarter success, it’s set to release later this year and we can’t wait for the world to see this OST in its entirety.
Rafael Langoni retweeted
Here's a behind-the-scenes view at how the music for
@SuperMagbotGame is arranged before being sent to the console for final rendering.
Rafael Langoni retweeted
We are Moonsailor—a video game music and audio collective focused on artistic expression, the revival of nostalgic sounds and innovation.
The perfect sound awaits every story.
Rafael Langoni retweeted
We made a Game Boy soundtrack for @danfornace's LD48 jam game, Crystal Mites!
These tracks were all recorded from original hardware (DMG-01) for the album release—here's how the GB sound channels look in action.
Download the soundtrack here:
resoforce.bandcamp.com/album…
🚨 SUPER MAGBOT DEMO ALERT 🚨
Hello! The day has finally arrived! 🧲
I’m Magbot, and today you’re going to become Magbot, too! 😄 YAY!
Play the Super Magbot Demo NOW on Steam!
👉 bit.ly/TW-SuperMagbot














