layerthCG retweeted
We have something completely new cooking from @layerthCG:
Ingame Events 🤝 Replay Software, we call them:
▶ Impact Plays
And this is just the beginning! We'll improve this feature over the course of this #ESLOne and can't wait to show more innovations during this @ESLDota2 ❤
layerthCG retweeted
Today, we're launching a drafting assistant that Matt used to work on before we started @layerthCG
Check out Ethereal!
Q/A thread is over on r/dota2, if you want to check it out: ethereal.gg/
Next feature planned is a voice chat wheel so definitely excited for that!
layerthCG retweeted
Just so that's clear: @layerthCG's in-game stack won't be used at #TI9.
But who says we won't haven't been working on something different? 😎
layerthCG retweeted
Статистическая компания @layerthCG стала партнером @ruhubstudio. Первые результаты сотрудничества зрители могут увидеть на трансляциях #MDLMacau: cybersport.ru/news/studiya-r…
layerthCG retweeted
🎶 Guess who's back? 🎶
🎶 Back again? 🎶
🎶 @layerthCG's back 🎶
🎶 Tell a friend 🎶
Back to back, we'll run the ingame production of premier Dota 2 tournaments!
@ESLDota2's #ESLOneKatowice is something we've looked forward all year and we'll have some new features ready 😉
layerthCG retweeted
Herometrics, @layerthCG, Weatherman @PurgeGamers & more!
#ESLOne Hamburg 2018 to feature largest set of Dota 2 broadcast innovations.
esl-one.com/dota2/hamburg-20…
layerthCG retweeted
Curious about the ingame production of ESL One Birmingham?
Full writeup with a few explanations and examples: medium.com/layerth/ingame-fe…
layerthCG retweeted
Flying to @GESChampionship Jakarta tomorrow. I'll mainly be behind the scenes, helping out where it's needed.
But since I know quite some of you will ask: @layerthCG is finally back on @twitch with the full stack!
Let's goooooooo 🇮🇩🇮🇩🇮🇩









