As a hacker saved by their fledgling knowledge of the Legacy Code, you now explore a hostile post-human Earth while out maneuvering the enigmatic Sentinels. 馃捑馃К馃懡
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New challenge rooms with spikes and turrets to put a little risk before the reward
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Using groups of Tile Layers in @thorbjorn81麓s #tiled editor, we can quickly create small variations in room templates the level generator picks from when it spawns a room.
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New level generation system with branching paths that hold challenges and rewards. Rooms with spikes don't only pose a risk to the player...
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Cute lil level setup. Aiming to put more interactive and interesting setups in Legacy Code apart from slidekick jumping around everywhere.
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Added one-way platforms, and updated the levels with them in mind. Jacket dude now moves even smoother than before. Also: new gun and FPS destroying Mods!
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showing a couple new perks, the beam splitter makes an extra bullet for each one shot, and the resonance imager displays damage numbers
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Started making the inside of the player's van where he keeps all his cool hacker stuff.
#roguelike #pixelart #gamedev #indiedev #IndieGameDev #madewithgamemaker #platformer #indiedevhour #screenshotsaturday
As a hacker saved by their fledgling knowledge of the Legacy Code, you now explore a post-human Earth while out maneuvering the enigmatic Sentinels.
#PitchYaGame #gamedev #indiedev #IndieGameDev #platformer #roguelike #indiedevhour
