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computer artist @hypereikon @sebrojasv

valdivia, chile
Joined August 2021
Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)Photo by lil code (@lilcode_)
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is lux cache's petri StableAudio3 based?
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could and should
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ultrahiperhúmedo hiperoceánico
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map → group → reduce
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intent is a technical object
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working on some primitives
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Real-Time Neural Audio Synthesis with CoDiCodec-Flow, generating from a custom model, trained in about 4 hrs. and generating on an M4 Macbook Pro. For those wanting to experiment with it , the code is live performance ready! New software coming up via @semilla_ai 🔜🔜🔜
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noise(1,.5).diff(solid()) .thresh(.25,0).modulate( gradient().scale(src(o0).dualKawaseBlur(12).mult(2)).sub(gradient())) .blend(o0,.95).sub(src(o0).sharpen(2).invert().diff(s3,.1),.025) .blur(.5).add(src(s3).scrollX(-.5),.05) .out()
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its happening again, i feel the bpm
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lil code retweeted
buen día, ayer también hice este cubo usando pops en #Touchdesigner
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you can just make a delay for your shaders
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essentially a lazy-evaluation GLSL string builder
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