Art Director @22Cans,🏴‍☠️,xCreative Director/Co-Founder @MediaMolecule-LittleBigPlanet 1+2, Dreams, RagDollKungFu, xLionhead, xBullfrog, 80’s 8-bit ❤️C=64.

Joined December 2012
(1/4) So, after SEVENTEEN incredible years of co-birthing and building Media Molecule - I have decided it is time for me to fly the nest - set sail and chart a new course - today is my last day at MM.
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This is cool! There was a bodgy way to do it before by using photogrammetry, but this is much better!
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Some exquisitely moulded vinyl to ease in a lovely Sunday morning. Loving the new album from @si_bonobo.
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Love this wooden sculpture thing I just received as a present from a dear friend - reminded them of when they first joined the LittleBigPlanet team way back and I had just modelled the craft moon.
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Enjoying latest issue of @FREEZE64UK, always nice to read about other old game making gits like myself who still lucky enough to be breathing, and remember roots of it all.
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FREEZE64 #86 is now available from: freeze64.com/freeze64-issue-… We take a look at the classic Chuckie Egg and chat with its developer, Sean Townsend. We also chat with artist Keith Dodd about his time producing game covers for Solar Software. + tons more #Commodore64 #C64 content
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Owning the morning.
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Come on England!
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I built these scenes from scratch on my PS5, and combined them with Google's new Omni Fast model. All of these were Input video + text prompts along the lines of: "Wrap this video in stark realism".
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Nice! Maybe it’s time to get my shit together and make some kind of spiritual successor, it’s already done in my head, just the manifesting part now. Need to fix the shower first though.
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Getting ready to hit the button later today and unleash game I’ve been helping out on for sometime now - feel very lucky to have had chance to work with small, nimble and superbly lovely team. Available on Steam (early access) later today. store.steampowered.com/app/3…
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A short behind the scenes documentary for game (MASTERS of ALBION) I’ve been helping out on - with a REAL CHICKEN! youtu.be/DOLIoHfob0c
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Spillin’ somebeans on the Wookash podcast.
Had an honour to chat with @marcoshealey about ragdoll kung fu (first nonvalve game on steam!), little big planets, dreams, founding media molecule with @mmalex and lots of other things! Mark thank you so much sir! youtu.be/qJVELGEVRfk?is=XDTQ…
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Me and a bunch of other old men talking about game we making together (Masters of Albion), including my expert analysis on what is wrong with cozy games, lol.
“We are incredibly inexperienced. I am petrified, because we are going into a world we don’t fully understand" thegamebusiness.com/p/i-am-p…
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Impressive!
I made a Crash Bandicoot level in Dreams PS5 just for fun in one week. Crash puppet by PickaPlayer. Fully playable on PSVR too. Seriously, people have no idea how powerful Dreams is.
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Had a chat for the @wookash_podcast which will get posted in a few weeks time - was reminded of purple pants, a very silly thing I made in dreams many moons ago. Made me giggle.
Had a chat with @marcoshealey about his games, ragdoll kung fu, dungeon keeper, little big planet 1&2, Dreams and more! Will be out in couple of weeks, but in the meantime, enjoy this Purple Pants Dreams demo Mark made back in the day youtube.com/watch?v=xF2UY8Ls…
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More Time Travelling C64 LBP Dev - Been super busy with day job, but managed to find a few hours since getting my lovely new C64 Ultimate at christmas, taking advantage of irrisitable Faster CPU speed have added a zippy push scroll, and started experimenting with real time drawing of my 'procedural' materials, some simple boolean type effects could make for some interesting platforming scenarios - main thing is I now have a good solution for moving big things around in backgrounds which was the missing link I was struggling to make work with 1mhz. Thanks @commodoreofcl for the juiced up C64, am loving it! #C64 #8bit #RETROGAMING
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15 Years ago, before my hair turned grey, me and some friends unleashed LittleBigPlanet 2, etched into my soul, spiritual successor cravings plague me on a regular basis.
15 years ago today, LittleBigPlanet 2 was released…
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Here’s a peek at the game I’ve been helping out on for some time now, has been lovely working with the small team at @22Cans including some beloved colleagues from way back in time.
Peter Molyneux's Masters of Albion, a "culmination of [his] life's work," will come to Steam on April 22. Here's the new trailer.
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At last, my C64 Ultimate arrived, testing my WIP game on it, it works!
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Testing Turbo mode with basic, this is an exciting! Gonna be hard to resist making game that uses this mode…..
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