Texture artist @Ubisoft I am a procedural boy in a procedural world

Barcelona, Spain
Joined December 2016
Art recap 2024. Quite happy with the content I managed to produce releasing 2 awesome tutorials and photogrammetry materials. Wish everyone great holidays and a successful new year 🎨 #artstationrecap2024 #gamedev @artstationhq #textureartist #photogrammetry #madewithsubstance
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Im switching over to Blue Sky, see you on a brighter side 🦋 bsky.app/profile/maxkutsenko…
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So happy to share the @Substance3D advanced material tutorials we worked on with @ETammekand and @KarmahArts Check out the trailer: youtube.com/watch?v=_MMLX2qu… Grab the pack: enricotam.gumroad.com/l/sdtu… And also @ArtStationHQ artstation.com/artwork/vbz1v…
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A scan of some leaves I made while on holiday in Creixell @artstationhq artstation.com/artwork/mAzzg… Reconstructed in @RealityCapture_ Final material assembly in @Substance3D Seam removal in #ArtEngine #gamedev #photogrammetry #scanning #rendering #cgartist
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We're barking up the right tree with Eucalyptus bark from @max_kutsenko 🌳 Max's tip is to use the Simplify Tool when projecting color texture onto a model. Simplifying your high-detail mesh to around 15 mil triangles will make the color generation quicker and retain sharpness!
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Max Kutsenko retweeted
Was a blast to work on this!! :D See more renders here: artstation.com/artwork/VJrVL…
This week, we're doing something a little different and putting the spotlight on materials by one artist on the team - @StanBrown3D!👀👀 Like what you see and want to be a part of the effort? Climb aboard at hl2rtx.com!
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It was a pleasure to collaborate with @DigitalLevelup I present you an Antique dresser trim tutorial via @artstationhq artstation.com/artwork/yD9B0… You will learn how to create complex shapes using the spline nodes in @Substance3D Images rendered in @marmosetco #gamedev
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Some textures that I liked from my trip to Olot
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Dry pine needle soil scan via @artstationhq artstation.com/artwork/ZaKJd… My attempt at photogrammetry, is still a long way to go, but it's a good start I think. The pics were taken with Canon R7 #gamedev #gameart #art #materials #pbr #3D #cgart #3dart #photogrammetry
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