
C++ News - C++ User Groups - C++ Conference #cpp https://xitter.cf/t.co/qpnlCJHbWj / @meetingcpp@mastodon.online Imprint: Jens Weller, https://xitter.cf/t.co/UI8y5b7GsQ
Germany
Joined June 2012
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Don't miss the @meetingcpp 2026 public pre-recordings:
meetingcpp.com/meetingcpp/ne…
And for a fantastic C++ conference in Berlin (hybrid, both in person and online), don't miss the full program of MeetingC++2026 meetingcpp.com/2026/
We will be there, looking forward meeting you!
Meeting C++ retweeted
I attended an interesting talk by @SandorDargo at CppCon - trying to console us all and explain (remind?) us what our job is now, when actual code writing is done by LLMs. (You can hear it at @meetingcpp this year as well)
Here's another take on that: slashhash.ai/articles/dr-str…
The @meetingcpp conference full program has been announced: meetingcpp.com/mcpp/schedule…
This is a fantastic C++ conference, and as every year, plenty of great speakers and very interesting talks, don't miss it!
See you in Berlin!
Meeting C++ retweeted
Rust no longer the defacto best language for agents
Compile times are too long, I'm always finding myself bottlenecked by time not intelligence
And the agents have gotten really at doing manual memory management now
How do you use an existing C++ library from a Godot game?
New post on the Conan blog: GDExtension, godot-cpp 10 and Conan, with an example that simulates 100,000 particles using flecs.
blog.conan.io/cpp/conan/game…
#godotengine #cpp #gamedev
Meeting C++ retweeted
In C++, starting with C++23, you can move more of the work at compile time. It makes your code safer and faster.
Hashing, strings and so forth can be done at compile time.
But the language does not make it as easy as it should be.
So we released a C++23 called 'useful_abstractions'. Our goal is to make compile-time programming in C++ more elegant and easier.
Even if your AI does the coding, you still want nice code, don't you?
One header. No dependencies beyond the standard library.
constexprcore.github.io/usef…
1/3
Meeting C++ retweeted
C++26, with reflection and annotations, gives us some great tools to solve problems.
But we're not... quite done yet. This post goes through an interesting problem I ran into recently and what a solution to it might look like.
brevzin.github.io/c++/2026/0…
Meeting C++ retweeted
devblogs.microsoft.com/cppbl…
My colleagues, Cody & STL, has spent quite a bit of time bringing constexpr <cmath> to MSVC. It was a massive undertaking but in the end MSVC will be able to provide extremely accurate results from these functions at compile-time!
Don't miss this series!
Meeting C++ retweeted
programming since AI has been the most miserable. you cannot not use AI because AI lets you do way more. but then you have to live with bullshit like the AI replacing a 10s limit by 150s without telling you and you only finding out 2 weeks later, at the fucking launch day
this is not a thing that ever happened in my programming career, that your code would randomly get damaged and regress in spuriously terrible ways. not the least competent human would do shit like this
and there is no way out. whenever I decide not to use AI, I get slower. I realize I'm shipping a project way larger and more ambitious than whatever I could do before. I depend on it. yet, every time I embrace AI my mental health is slowly consumed by the sheer amount of retarded shit like this, I have to handle at a daily basis
so programming has just became... miserable
I really truly hope Bend solves that problem in practice for me at least, that I only maintain proof-based specs that AI can't touch, and that I never ever ever ever again have to touch another programming language in my fucking life
why would it replace this fucking constant
there goes another fucking day of damage repair
I hate this so fucking much
Meeting C++ retweeted
Running Conferences and Processing Credit Cards - Kevin Carpenter - CppCast 411 / C++Weekly 549
youtu.be/hPjwPyAAqYg
How to use Claude Code (and other coding agents) in Qt Creator
Watch this hands-on update on AI coding tools in Qt Creator.
youtu.be/iYKg-wS69h8
#qtdev #aicoding
youtu.be/iYKg-wS69h8
Meeting C++ retweeted
はてなブログに投稿しました
3命令のCPU処理で済む高速なうるう年判定アルゴリズム - Faith and Brave - C++で遊ぼう faithandbrave.hateblo.jp/ent…
#はてなブログ #C++ #アルゴリズム #最適化
Meeting C++ retweeted
‼️ Rust supply chain attack hits three crates, including 245 million-download arrayref.
A compromised maintainer account pushed malicious releases that pulled in typosquatted proc-macro1, whose build script fetches and runs a remote payload during compilation.
Check your Cargo cache and pinned versions now: thehackernews.com/2026/08/ru…
Meeting C++ retweeted
My team has a new position: performance modeling for our ML chip(s).
This position requires deep understanding of uArch and strong software engineering (our stack is bazel, C++, protos).
Please apply here:
lnkd.in/gH_MwmuT
Meeting C++ retweeted
Replying to @Waffl3x
>I really gotta learn about vectorizatio
Try my talks! youtu.be/vGcH40rkLdA?si=-qqX…
> if we truly can't make them equivalent to hand rolled loops
They are. segmented iterators just it's own concept.
> Patrick's patch solves this entirely IDK
There will be other iterators it doesn't.
Meeting C++ retweeted
I think we should use instrument profilers more often so I wrote a quick practical introduction
mropert.github.io/2026/08/13…
Meeting C++ retweeted
Whats your default for cookie banners?
Doing some market research ;)
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