Melvyn May retweeted
Testing the low-level 2D Physics sample on iPhone. I added a spring power–boost feature that’s triggered by multi-touch input. github.com/keijiro/Scooper
Melvyn May retweeted
Making a game for the first time, comes with making a lot of mistakes, so here's a video talking about some of them, hoping to help you better your game!
youtube.com/watch?v=ZMbIvmv2…
#gamedev #indiegame #youtube #2d #gaming #pixelart
Melvyn May retweeted
C++ must greatly strengthen and expand std::atomic capability until such time as the world comes to its senses regarding lock-free programs.
Melvyn May retweeted
Unity 2D Alpha Release 2 is out. New joints, buoyancy, skewing, tile animation and more. bitbucket.org/Unity-Technolo…
Melvyn May retweeted
Says I look 31, I'm 42 :) “Truly amazing "facial recognition 2.0" tech:
how-old.net
via #Build2015 http://t.co/zIul6zHXwH”
Melvyn May retweeted
Resistance to new ideas in big corps. Hilarious. I just got this from my friend @laurenthaug
Melvyn May retweeted
This is SO SICK yet so brilliant
Only at @StanLeeComikaze

















