mooh 🪐 retweeted
Learn how to compress .glb files to Draco format and reduce 3D file size by 90% with optimizeglb.com and Three.js. Thanks to ANDGOEDU for the insights! #3D #Compression #Draco #OptimizeGLB #ThreeJS ift.tt/UhzOHCT
mooh 🪐 retweeted
The official 1.0 release of React Google Maps was released yesterday at Google I/O 2024 🎊
Its pairing with deck.gl looks promising
visgl.github.io/react-google…
#reactjs
mooh 🪐 retweeted
Our Creative Tech Director spreading his knowledge ✨
Want to learn how to create a responsive WebGL layout powered by CSS and React Three Fiber? Then follow @ffdead from @14islands in this #tutorial on progressively enhanced WebGL lens refraction 🔮
👉 tympanus.net/codrops/?p=7360…
#frontend #react #css #javascript #webdesign
mooh 🪐 retweeted
Great news today. The studio website for @PlayGOALS is @fwa Site of The Day!
Thanks to everyone involved for the dedication.
mooh 🪐 retweeted
Quantum Wallet works seamlessly with all your existing devices.
It’s the first quantum computer that is portable enough to bring anywhere.
The titanium enclosure is built to withstand even the toughest conditions, so you can be sure your digital assets are always safe.
quantumwallet.tech
mooh 🪐 retweeted
The GOALS case study is out.
A new way of playing football. We created two experiences for GOALS; one to immerse in the game and another to present life at the studio.
Check it: 14islands.com/goals
mooh 🪐 retweeted
The Neko case study is out!
On launch day, the website filled all available spots at Neko's clinics within hours, the immediate result we aimed to achieve.
14islands.com/neko
mooh 🪐 retweeted
useTrailTexture: codesandbox.io/s/usetrailtex…
@0xca0a do you think it could be useful in Drei?
Adapted from @brunoimbrizi with some optional event interpolation and smoothing #threejs #r3f
mooh 🪐 retweeted
We did it! 20k students joined Three.js Journey 🎉
Let's celebrate with a giveaway 🎁
RT this message to get a chance to win an access to threejs-journey.com
I'll draw the 20 winners on Friday at 2pm CEST 📅
By the way, something big is coming soon 💣
mooh 🪐 retweeted
Three.js r143 released 😌
threejs.org/examples/
threejs.org/editor/
threejs.org/docs/
threejs.org/changelog/?r143
mooh 🪐 retweeted
There's actually a formula for this if you wanted to go a step further —
inner radius = outer radius - distance between outer and inner edge
mooh 🪐 retweeted
How old were you when you discovered that holding the shift key while hovering over a request on Chrome DevTools will highlight the initiator in green and dependencies in red? 😱
Thanks, @addyosmani, for the tip!
mooh 🪐 retweeted
Exploring with new 3d outline layer with this Hilda and Twig model made on Spline based on the series by @netflix
Try it here: my.spline.design/hilda35edit…
We love your work! @thatlukeperson
🦌🌳⛰
mooh 🪐 retweeted
Woah. I just learned that HTML file inputs can access photos, videos, and audio captured directly by the device's camera and microphone like this:
mooh 🪐 retweeted
✍️ New Article: First Look At The CSS object-view-box Property
I wrote about my first look at object-view-box, a new CSS property to help us crop and zoom images, just like SVG. I hope you enjoy it!
🔗 ishadeed.com/article/css-obj…
mooh 🪐 retweeted
🚀 Introducing Motion DevTools, a Chrome extension for creating web animations.
Inspect, edit and export animations made with CSS and Motion One, directly in your browser. Animating the web hasn't been this fast or fun since the Flash days!
motion.dev/tools
mooh 🪐 retweeted
We are live!
teapawt.org/i/spaces/1lDxLLaPAVoxm
































