We make new NES games! #nesdev -- Code and music @miau6502 -- Graphics @NicolasBetoux -- https://xitter.cf/t.co/3cW80Kg97R -- Contact us at: [email protected]

Berlin, Germany
Joined August 2009
Visualizing RAM access to debug saving. A peek into the NES's brain. #NESdev 1 pixel = 1 byte red = writes, green = reads, white = currently being accessed
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The Steam Summer Sale is ongoing! For a couple more days, you can get: - Micro Mages Maker at 25% off - Micro Mages at 90% off 🏗️ store.steampowered.com/app/3… 🧙 store.steampowered.com/app/1…
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Btw, we received a Triple Jump box sample! #NESdev More in this Kickstarter update: kickstarter.com/projects/mor…
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⭐️ Micro Mages Maker is out now on Steam and Nintendo Switch! Create your own 2D platformer levels and share them with others! Play them solo or with up to 4 players in local co-op. 🧙 🏗 Includes original Micro Mages + Second Quest. Steam: store.steampowered.com/app/3…
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✨ Micro Mages Maker launches on April 2, 2026 on Steam and Nintendo Switch! Get ready to create your own levels! Play them solo or with up to 4 players in local co-op. 🧙 🏗
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Added some compression into the mix et voila! Banks $03 and $05 look way less cramped now, that SHOULD be enough space to carry us through the rest of development :) #NESdev
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Successfully spreading files across multiple ROM banks now ✅ #NESdev
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We haven't posted in a while. Triple Jump is very technical and less visual currently. But here's how the 512KB MMC1 Triple Jump ROM allocates its space. The circled areas are small islands of unused space that we're hoping to tap into. They add up to a whopping 2KB! #NESdev
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Bankswitching gone wrong #NESdev
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Turns out Saber Surfers is lacking challenge in the early game so we're reworking the game to favor groups of bullets and geometric patterns. #NESdev More in our latest Triple Jump Kickstarter update: kickstarter.com/projects/mor…
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