👺👺👺
the @YieldFields_RH deeds mint today.
tentative timeline (confirmed soon):
today
- 4pm UTC: Ring/Ringbearer Snapshot
- 6pm UTC: GTD Sale begins. 0.1E @ 24h
tomorrow:
- 6pm UTC: Public Sale begins. Fair DA 1E -> 0.069E over 24h.
- last bid is final price. excess refunded.
gl
There's still $267k in player balances in the MoG contracts
If you haven't already, please head to playmog.xyz and withdraw now.
If this doesn't happen before the Abstract Chain shutdown, we will bridge it to mainnet and figure out some form of claim there, but I'd prefer people just claim
Nik retweeted
📜 What does a Yield Fields Deed actually do?
You don't need one to farm. Anyone can plant, harvest and sell.
But Deed holders can build on their land, and farmers will want what they make, starting with Fertilizer from their Fert Decks.
Here are the perks of owning a Deed 🧵
Nik retweeted
Cambria Genesis, on Ethereum mainnet
MMORPG w/ massive onchain stakes
Whitelist by invitation only, apply in bio
Nik retweeted
CLOSED BETA WAVE 3 IS LIVE.
The gate is open, and the war continues. Secure access now thecitadel.com/
that was a good grind
I’m really looking forward to the game’s launch @YieldFields_RH
My Final Results @onchainheroes x @YieldFields_RH
$13550 spent -> $13970 back
291 games
top 211 -> 1 WL secured
finished +$400 and that's a solid W
would've been way easier if one wallet with $719K hadn't split funds across 100 wallets on the last day, 80 of which ended up in the top 300
but a game is a game, had to sweat it out against the bots
MAX MINT @Skarly warly
Nik retweeted
Deeds mint in 2 WEEKS! 🌾
Here's the timeline:
📜 Oct 8: Deeds utility - what does it do?
🔍 Oct 9: WL checker goes live
💍 Oct 11: Ringbearer snapshot
🌾 Oct 12: GTD mint
🔥 Oct 13: Public auction
👀 Oct 19: Deeds reveal
Also, for those who just missed a WL, read on! ⬇️
apps > chains
rip legend
Blast will be shutting down.
We launched Blast with the goal of building a self-sustaining chain for users and developers. Unfortunately, the economics of operating the chain no longer make sense: the ongoing costs of maintaining Blast exceed the revenue generated by the L2, and we do not see a credible path to making the chain economically sustainable.
As a result, we've made the difficult decision to wind Blast down.
We're sorry to the users and developers who believed in Blast, built on it, and supported the ecosystem. Our priority now is making the shutdown as smooth and safe as possible.
We're asking all users to withdraw their assets from Blast to Ethereum mainnet, including any balances held in the Blast PWA.
To make this easier, we will be reducing the withdrawal delay to 24 hours.
As part of the shutdown process, we'll first begin withdrawing Blast's Lido assets. This process is expected to take approximately one week. During this period, withdrawals will temporarily be unavailable, even after the withdrawal delay is reduced to 24 hours.
Once that process is complete, withdrawals will resume with the new 24-hour delay.
Users will have until October 26, 2026 to withdraw through the normal Blast interface.
After October 26, assets will remain withdrawable, but users will need to interact directly with the Blast bridge contracts on Ethereum L1. We'll publish detailed instructions before then.
We strongly encourage everyone to withdraw their assets to Ethereum mainnet before October 26.
Готов к сбору урожая в @onchainheroes @Skarly
Орочий гринд в кукурузных окопах 🌽🙏
Nik retweeted
genesis mainnet @playcambria is definitely one of the most challenging things i've had to design yet. there's a seemingly infinite amount of pitfalls when starting a permanent onchain game economy. seasons are comparatively easy, just reset the eco after it all ends.
instead of trying to ship a grand, uber-complex digital country on day 1 (w/ the 3-4k online we had in past seasons), we're going to be starting small (supply capped) with a select group of initial "citizens" that will have gated access to the core asset loops, before layering on the rest for the broader "population" count.
think this mirrors the development arc of a newly founded country pretty well (think the very early colonists of the New World). need some way for the initial cohort to self-select - for early settlers it was the risk / hardship, here we have to add some explicit controls.
none of this will be a free lunch that you can just freely take profit from, initial group will also take upfront risk.
the eco is designed to be intentionally resilient to a wide range of inflow scenarios (e.g. peak hype -> slowdown -> back to hype). limiting the scope of wave 1 helps us plan better for wave 2, wave 3, etc. as we ride the momentum / hype cycle.
Token.
Cambrilio.
Today, we’re announcing the creation of the Cambria Foundation, to steward and grow the Cambria protocol, community, and ecosystem.
Over the past 3 years, Cambria has been building in public, experimenting over multiple seasons to build gaming loops that solve some of crypto gaming’s biggest design challenges. Cambria is now the world's premier crypto stakes-based game, with millions in lifetime risked and a massive, hardcore fanbase.
The launch of our native token: RSGP (Real Stakes Game Play) will form the core of ecosystem consensus mechanisms that will underpin the economy of our upcoming permanent Cambria game world (Genesis), and other elements of our future roadmap.
Genesis will feature a variety of persistent assets, guild treasuries, resource competition, and high stakes war games, with incentives and key levers directed by the protocol and holders of RSGP.
To get involved in the RSGP token ecosystem ahead of public release, eligible historical users of Cambria can choose to accept the terms of the Genesis Event Opt-In Agreement at lobby.cambria.gg/token
Eligibility closes in a little more than two weeks, on September 29th, 2026 at 11PM ET. More info about RSGP will be shared ahead of the Genesis Event.
Nik retweeted
📜 Introducing the Founding Deeds
3,333 Deeds, each with randomized rarity and metadata.
Anyone can farm in Yield Fields, even without deeds.
But deed holders have a separate loop that generates resources through gameplay.
The fields now need keepers ⬇️
Nik retweeted
The fields are almost in sight.
Next week, we'll share the first details on how players can claim their place on the fields.






















