an 18 karat run of bad luck / hpal menace + mw fiend /@soulsi_🖤

California
Joined June 2021
by the way people talk about glee, it was either the greatest show ever made in all of humanity's existence or something pulled straight from the deepest pits of hell
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An explanation on why Big Walk isn't available on Xbox. bigwalk.game/xbox
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i need a content creator to take 20 people who think classic is harder and put them in a mythic raid w all of the addons that they think play the game for them. you’re welcome for the idea
Classic players learning that retail players are 10x better than them at WoW Forever because retail is a 10x harder game:
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mads retweeted
"the dev with problematic fb posts from 15 years ago told me to be a better human" yeah that's what growing up looks like. you used to do dumb shit and then you stopped doing it. you don't continue doing dumb shit your whole life to own the libs or whatever
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mads retweeted
like when I die to an easily avoidable mechanic in wow I think to myself "goddamn I'm playing like a conservative rn"
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“MASS CENSORSHIP” screams the ‘just block me if you don’t like what i have to say’ group about the optional addon to just block them
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classic players are really never beating the allegations are they
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mads retweeted
Classic wow players are the Disney adults of gaming
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crazy to see a dev encouraging the negativity and separatism of the two game types. what a way to encourage retail players to try out wow forever LMFAO
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class. I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself. Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone. Since the day I started working on the Riverglades I have lived by three sayings. "Convenience is the death of the journey." "If you're making a game for everyone then you're making it for no one." "Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid." These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place. That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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i’m muting this tweet - i seem to have crossed into the classic sphere and i don’t want anything to do with yall LMAO i have no interest in playing wowf and i’m glad u guys have ur game, just thought it was an interesting take from a dev 👍🏻
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i will never understand the constant competition. i’m glad classic players have classic to play, even if it’s a game that’s not for me. why are classic players always so hostile abt retail
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i wasnt at the hilton but i assume this is what the dj was playing
unfortunately this has been stuck in my head for days🫡
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mads retweeted
Warcraft: Forever officially launches Nov 4 and to celebrate, I have a Warcraft Forever Collection to giveaway, which also includes Warcraft 3 Reforged! To enter: 💟like ✅follow 🔁retweet 🎁Winner will be drawn Sept 19! #WoW_Partner #WarcraftForever #Giveaway
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lemme tell yall i cheesed so hard getting this
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so who had “content creator using genAI to cut corners on content creation” on their wowtwt bingo card
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Abominations in World of Warcraft:
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blizzard: kicking is too complicated for your feeble healer brain also blizzard: you're a healer that heals based on damage? here is a boss that gives you a damage down when your dps don't interrupt
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The atheism leaving my body the moment the Pope starts talking about how AI is an affront to God and the new Tower of Babel
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