Michael (@owexcal) header
Michael (@owexcal) profile picture

prev. competitive overwatch player for @UCIEsports

Seattle, WA
Joined January 2019
Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)Photo by Michael (@owexcal)
One of the main observations I saw when researching player sentiment for project ideas was that the maps seen in a negative light were restrictive in the choices of routes it provided to players and/or the types of team comps that could be played on the map. Player agency is key?
It's not burnout, it's fatigue. Each season we go in with the same set of issues that don't get addressed or dealt with. So many obnoxious outliers in the meta are left untouched or get slaps on the wrist. While others get buffed into an equally obnoxious state to try and combatant the power creep balance philosophy that Overwatch runs with. Since release, JPC has been the most banned hero for a plethora of reasons. None of which get changed and instead she gets buffed to be faster and left with all the obnoxious interactions. They knew the interactions she has are cursed from the start, but try to force it upon us to "enjoy" and "explore" The less mechanically intensive heroes have their numbers buffed to the moon, making it so anyone can get a large amount of value on them. Anran and Winston are examples of heroes that get their numbers buffed often to keep them relevant. But that's artificially created. It feels like they pick what heroes are meta and what we enjoy, without listening to any feedback or letting the players explore and find possibilities. It's as if they're creating Lego sets, but they build all of it for you every season, and just let you put the last 2 pieces together. As for matchmaker, when they overbuff all these simpler heroes, it boosts players to elos where they don't belong. Coupled with a rank reset every 3 seasons, it never puts people where they belong and doesn't have a chance to balance out. I'm not burned out of Overwatch, and I don't think anyone else is really. We're just tired of being told how we're supposed to play this game.
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New Seahawks Jersey comes in today ✋😭. Time to retire #14 metcalf.
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#Browns WR KC Concepcion: "I've been working so hard on my drops, and I let that one get away from me, man. Ugh. It would have been my first one of the season. But I felt like I did a great job not dwelling on the play, not being too focused on the drop and moving o. And on the end around, I finally got my number called again and I made a play."
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Michael retweeted
today, you are the defeated—but what will you become tomorrow? #haikyuu #hinatashoyo
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Stopped scratching my dog and I just saw the happiness leave her eyes.
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◤ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄◥   𝐓𝐇𝐄 𝐋𝐀𝐒𝐓 𝐓𝐑𝐀𝐈𝐋𝐄𝐑 ◣___________◢ 黒崎一護、最後の戦い 現世、尸魂界、虚圏 三界を巻き込む最後の血戦が始まる—— youtu.be/YnjWqcR0spM #49:10/19(月)24:00~ #50:10/26(月)24:00~ テレ東系列にて放送 #BLEACH #BLEACH_anime
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And we watching Primetime and Street Figher. Thank god for the month of October otherwise known as "little christmas" or "sub thanksgiving" or "the month of halloween".
That MW4 campaign a literal MUH MUUUH MOOOOOVIE. So good. 😊
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That MW4 campaign a literal MUH MUUUH MOOOOOVIE. So good. 😊
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in seattle whenever it gets slightly foggy everybody hops in their car at 8AM and immediately rams into the nearest vehicle at max speed
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Grímsvötn is one of the coolest maps to ever come out I cant lie. This map better not flop. It's so amazing. I'm late to the party but it's actually so good.
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First card show. Vanillish and Vanilluxe will be mine.
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iykyk 🥹
It really is just doing it everyday. Properly, Every day. 🥹
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It really is just doing it everyday. Properly, Every day. 🥹
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No music allowed at work so when I had to be put on hold after calling someone my mind went:
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In n out withdrawals.
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Michael retweeted
Seahawks QB Sam Darnold will start Sunday vs. Commanders.
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Accidentally clicked on the office chili's clip on my profile and now I'm in an unskippable cutscene for 5 minutes.
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small accessibility project about adding ability indicators (trajectory and splash zone) + how it'd look in setting menus. players would be able to choose the color of the indicator and whether they'd want to show overhand, underhand, or both. Would be toggled OFF automatically
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Valorant alr can be super cluttered with all the abilities but this meant to help those who need extra assistance in understanding where their abilities land and how they travel and such. Indicator would disappear after thrown.
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… bruh
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