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I conduct independent user testing of #digitalhealth apps to bring you UX guidelines and best practice for creating health apps users love ๐Ÿ“ฑ๐Ÿ’œ

Based in ๐Ÿ‡ฌ๐Ÿ‡ง | Work ๐ŸŒ๐Ÿ’ป
Joined August 2017
Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)Photo by Panacea Digital (@panacea_digital)
Panacea Digital Newsletter ๐Ÿ’ก featured findings from user testing sessions (not published on Twitter) ๐ŸŽฅ notification when a new UX review is published ๐Ÿ“• subscriber discounts for premium reports (10% - 70% off, not published on Twitter) Sign up ๐Ÿ‘‡ ๐Ÿ“ฉ bit.ly/3aTiJYG
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๐Ÿ”ŠWe are proud to announce that @tinymedicalapps have been awarded SBRI funding to accelerate @DgtlHealthPass into the NHS. The funding will help us continue our mission to make young peopleโ€™s asthma self-management smarter. โžก๏ธRead more here: tinymedicalapps.com/tma-awarโ€ฆ
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๐Ÿ“ขAre you (or do you know someone) 15-25 living with asthma in the UK and willing to help us improve the Digital Health Passport (getdhp.link/twitter). Please DM or email [email protected]. ยฃ20 Amazon Voucher for 30-45 minutes with a user researcher.
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#gamification has great potential for #healthapps but it has be designed in a meaningful way - Balance app uses gamification strategies to help users acquire meaningful skills while at the same time teaching them the benefits of those skills ๐Ÿ‘ More ๐Ÿ‘‰ bit.ly/376OIn9
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The very first impression of your product can determine whether people will stick with it or hit 'delete'. Expecting people to add their payment details for a free trial can leave them frustrated and discouraged. Get research-based UX recommendations: bit.ly/37BQBFC
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๐Ÿ“• Premium Research Report โœ… 70 research-based UX guidelines for #digitalhealth apps โœ… 203 screenshots and user testing quotes โœ… interactive checklist to score your own #healthapp ๐Ÿ‘‰ bit.ly/2OmRluv
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Based on my user testing findings, users are more prefer to engage with educational content that combines theoretical learning and practical exercises. UX insight for health app founders: bit.ly/3c7xeYt
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๐Ÿ’กOne of the problem with health information online is the amount of time it takes to find relevant content. Allowing people to choose their problem area and then providing personalised recommendations is one way #healthapps can help with this issue. #digitalhealth #healthtech
Well designed #gamification approach taps into users' intrinsic motivation to improve a personally meaningful metric. Balance app uses this principle by encouraging users to 'level up' their skills in specific meditation techniques. Watch full review ๐Ÿ‘‰ bit.ly/2N349Wm
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Panacea Digital Newsletter ๐Ÿ’ก featured findings from user testing sessions (not published on Twitter) ๐ŸŽฅ notification when a new UX review is published ๐Ÿ“• subscriber discounts for premium reports (10% - 70% off, not published on Twitter) Sign up ๐Ÿ‘‡ ๐Ÿ“ฉ bit.ly/2UUqQgf
๐ŸŽฎ๐Ÿ Gamification is more complex than just adding badges and leaderboards to the app. But when done well, it can make the experience more engaging and motivating.
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Panacea Digital Newsletter ๐Ÿ’ก featured findings from user testing sessions (not published on Twitter) ๐ŸŽฅ notification when a new UX review is published ๐Ÿ“• subscriber discounts for premium reports (10% - 70% off, not published on Twitter) Sign up ๐Ÿ‘‡ ๐Ÿ“ฉ bit.ly/3aTiJYG
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User testing of 20 health and wellbeing apps reveals UX design patterns for onboarding flow that earns users' trust ๐Ÿ‘‰ bit.ly/2vt6eBO #digitalhealth #mhealth #healthtech #healthcareux
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While levels and badges are the most visible parts of #gamification, the real magic is in helping the user to get from a โ€˜rookieโ€™ to โ€˜masterโ€™ in a personally meaningful skill or area. Watch full UX review: bit.ly/3aWTRPH
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Benefits of day-by-day guided programmes in #healthapps โœ… create an easy to follow content path โœ… break down complex topics into digestible chunks โœ… help users develop habits and routines Full UX review ๐Ÿ‘‰ bit.ly/3d7E7Mk
Asking for personal information in #healthapps ๐Ÿ‘‰ Ask for the minimum info you need to provide valuable service ๐Ÿ‘‰ Tell the user why youโ€™re asking for it and how THEY are going to benefit from providing this info Full UX review ๐ŸŽฅ bit.ly/3rLCasZ
Having one primary call to action on the home screen helps users avoid 'choice overwhelm' and increases the chances that they will actually pay attention. More research-based UX tips ๐Ÿ‘‰ bit.ly/2SR0pqb #digitalhealth #mhealth #healthtech #healthcareux
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Successful onboarding experience for #healthapps โœ… ask for minimum user data - just enough to personalise the content โœ… minimise roadblocks like passwords and registrations โœ… end with a meaningful action that will make the user feel like they're one step closer to their goals
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'Balance' app is doing a great job personalising the content based on users' goals and preferences. UX best practice fore #healthapps ๐Ÿ‘‰ bit.ly/3pmesSQ
๐Ÿ’ก 'Self-monitoring of behaviour' is one of the behaviour change techniques listed in BCT taxonomy by UCL. Weekly 'progress report' email is one idea how #healthapps can implement this principle in practice. #digitalhealth #behaviourchange
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Based on my user testing sessions, some of the advantages of digital #mentalhealth resources are: โœ…more private, no need to talk f-2-f โœ…more affordable โœ…apps provide 'in the moment' help as always on your phone โœ‰๏ธBi-weekly newsletter with findings: bit.ly/34FgRzg