Patrick / πŸ”₯ Lizard (@patrick_exe) header
Patrick / πŸ”₯ Lizard (@patrick_exe) profile picture

(he/him) πŸ‡©πŸ‡ͺ Graduated Biomimicry engineer // Godot contributor for TechArt and GDExtension // Editor for @nintendo_online Active only on 🟦 ☁️ as flamelizard

Deutschland
Joined February 2017
Replying to @KenneyNL
Thanks for raising this issue Kenney! This is being tracked by this proposal: github.com/godotengine/godot… It could perhaps be done like with the textures.
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I finally finished my blog post on how to use C/C++ package managers with SCons and integrating third-party libraries into your projects. This can be useful for all Godot GDExtension users wanting to integrate a library in C++ Link below πŸ‘‡πŸ»
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The Godot icon has taken over the entrance door to the Game Innovation lab of my masters university πŸ‘€ Also, it found some companions. #godot #GodotEngine
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I also have the blue sky as well as the elefant. Feel free to reach out there as well :)
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Well hello there 🐿️
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Looking forward to GodotCon tomorrow. If you see me wearing the cap in the picture, hit me up for a chatπŸ‘πŸ» I will mostly be around the Workshop area with a volunteer T-Shirt. #Godot #GodotEngine
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Replying to @FR3NKD
B E A U T I F U L!!!πŸ™ŒπŸ»
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Replying to @FR3NKD
Done😁 sembra fantastico πŸ™ŒπŸ»
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Just awesome! πŸ™ŒπŸ»
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Replying to @bramreth
Me! Looking forward meeting you there! 😁
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