Developer of @UntoldNovelApp, Sessionized and Eagerly.

Joined May 2023
Switching gears: today ist all about marketing! Learning new tricks, applying some of them directly!
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Eagerly 1.2 ist out. Adding iPad and CloudKit support. Fixed a few issues with widgets in clear and tinted home screen configs. Now off to the next features!
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Time for another update to Eagerly. Turns out the easiest way to spot bugs is by making marketing prep. Who would have thought that?
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Surprise and Shine! Counting down to this years iPhone event! #appleevent
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Marketing is the toughest part of a developers life. There is no jumpstart to that part of the game!
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Having a chance to put my own festival companion app Eagerly through its paces at "Into the Madness" Festival later today. Quite excited to identify future improvements!
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Feeling the urge to start a new app while finalising an update to the other… always the same old playbook killing my focus
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Can’t wait!
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Curious to learn what WWDC got in store for SwiftUI this year so I can implement that next year. Love/Hate supporting at least 2 OS versions. Also can’t wait to let iOS 18 go, to keep focussing on Liquid Glass only!
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Used the weekend to dive into Markdown. Not the easiestthing to do on macOS using SwiftUI, but that way I got some experience with AppKit. Still not 100% happy, but it’s a start!
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Happy weekend! Are you happy with your achievements this week? If not, any plans to make the next week a better one?
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Is there anything like ASO for the Mac AppStore?
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Best part about being a dev is getting support emails from your customers, which praise your app and at the same help to improve it through their feature requests!
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A bit of my background story: I started learning to code because I had this idea of a novel planning app. Quite underestimated what it would mean to learn to code 6 years ago. Then I quite underestimated what it would mean to build the app. Finally launched this February!
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Hi all, trying to build in public from now on. I’ve always been a bit shy to share what I’m working on for various reasons. Could use some motivation to keep this going 😁
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So much to refactor. But still a lot of fun bringing @untoldnovelapp to the Mac! Can’t wait to kickoff the beta soon!
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It feels nice to focus on macOS development for a while after iOS took the majority of the summer! Can’t wait for the results 😁
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Still can’t believe how easy SwiftUI made prototyping. Nothing more fun than that 😁
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Had to fix a nasty crash that only happened on iPadOS 26 today. Got 3 rows in a form that are using the exact same syntax but only one of them was crashing repeatedly. Crazy.
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Our first in-app event is here. Throughout November we are running the Untold Novel Monthly Challenge. Can you write 50.000 words in just 30 days? Keeping track of not only when you wrote but also how many words can provide you with a huge motivational boost.
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