Piertin retweeted
PRINCE OF PERSIA:THE LOST CROWN is a great game. Old school side scrolling adventure renews the promise of the old franchise. Highly recommended!
Piertin retweeted
I don't use Adobe's Creative Cloud because I like keeping my files locally.
But seeing how they think they can use anything you upload there for AI training purposes, I'm filling up my entire 20 GB storage with random Nightshade-poisoned images.
I encourage others do the same!
The General Terms for Adobe are even more data-hungry than the Adobe Stock contributor agreement, which they used to train Adobe Firefly!
Adobe's ToS mentions Machine Learning, creating derivative works, improving the service, etc.
It's a LOT more than they had for Adobe Stock!

ALT Graphic comparing the Adobe General terms and the Adobe Stock contributor Agreement. The general terms have a lot more sections highlighted, mentioning Machine Learning, creating derivative works, and getting non-exclusive sub-licensable rights to your works. The adobe stock agreement just says "Developing new features and services".
Piertin retweeted
Everyone: we want more high quality mid-sized games by AAA studios!
Also Everyone: no, I didn't buy Prince of Persia the Lost Crown yet, why do you ask?
(This clickbait is in fact a pretext to recommend PoP, not to make a statement, but because it's AMAZINGLY well done! 🧡🖤)
Piertin retweeted
二足歩行ゾナウギア開発最終報告
カッコいい二足歩行メカを作りたいという欲望はこの機体で完璧に満たされた・・・
前回の機体のプリント部分を実物トロッコに換装し足回りの装甲も増強
ヴァンツァーに近い見た目になったかも
#ゼルダの伝説 #TearsOfTheKingdom #Zelda #ティアキン #TotK虚無ビルド
Piertin retweeted
The art behind #PrinceofPersia is the work of Associate Art Director Omar Sabrou and I find it absolutely breathtaking. Please give him a follow on Instagram!
So proud to be part of this adventure !
youtu.be/MmX7a_e65uU via @YouTube
Piertin retweeted
Presenting: Prince of Persia: The Lost Crown, an action-adventure platformer game set in a mythological Persian world.
The new #PrinceofPersia releases on January 18th, 2024 on all platforms.
See more gameplay at #UbiForward
Piertin retweeted
Dordogne's foundation lies in animation. Our team has worked on short films in the past and our goal with the game is to tell a story about emotions by evoking childhood memories. We hope you find it joyful.
Did that one just after seeing #AvatarTheWayOfWater.
I loved all the production design of both movies, so I wanted to modelize the Samson from the 1rst one.
#blender #eevee #vehicledesign #sciencefiction #avatar #helicopter #samson
Today something more recent. I did that during the holidays, based on a cool design by @sparth.
#artistsoninstagram #conceptart #spaceship #design #blender #eevee #space #vehicledesign #sciencefiction
another try, with a fully original silhouette, never seen before.
#artistsoninstagram #conceptart #spaceship #blender #eevee #space #starwars #vehicledesign #stardestroyer
It's been a long time I wanted to to spaceship again, so I'm experimenting some stuff on blender, Star Wars style.
#artistsoninstagram #conceptart #spaceship #blender #eevee #space #starwars #vehicledesign






































