Pilipeev retweeted
I recorded some new in-game footage of Banshee Tale!
I've made a few small changes and improvements here and there!! #STG #IndieDevs
Pilipeev retweeted
In 1997, before the internet, gaming communities, and YouTube existed, in the middle of the night during summer vacation, I managed to discover one of the most iconic secrets of all time: the inverted castle…
Imagine the rush of adrenaline and joy I felt at that moment.
Una de mis tecnicas favoritas de todos los Castlevanias que tienen el backdash es que puedes eliminar el delay de las armas pesadas haciendo el truco de saltar, atacar, backdash y repetir.
Lo siento muy dificil ejecutarlo consistentemente pero cuando me sale es muy gratificante
Pilipeev retweeted
Don Doko Don 2 (Natsume, Famicom, 1992) lets you flatten enemies with a hammer and throw them. Which do you enjoy more: flattening enemies or throwing them?
Pilipeev retweeted
After seeing so many amazing submissions and projects in the last Rive challenge, I got inspired to create my own game too! 🎮
Everything is built entirely in @rive_app — animations, sound effects, and game logic.🚀
I'll share the game link soon!
ITS FINALLY OUT! 🤣
CARAVAN CARNAGE: FRUITY ROAD is officially OUT on STEAM, Android & iOS!
We spent a LONG time making this game, and im excited you guys finally get to play it! Go and fight some FRUITS!
(Please Like & Share it around <3 )
GAME LINKS BELOW ⏬👇
#IndieGame #CaravanCarnage
Pilipeev retweeted
First public demo released for 'Solbrand', a top-down and first-person pseudo-historical sci-fi puzzle adventure game.
Pilipeev retweeted
I like a lot of the Castlevania games but I always feel a lot of the games need an extra layer or two of something going on, something in the level design, hazards, enemies, to really take it to the next level.
I feel like Adventure Rebirth is the answer to that for me.
Pilipeev retweeted
ファミコンの名作を3Dボクセル化するエミュレーター『3dSen PC』が、バージョン2.0に大型アップデート!!
今回新たに追加された「Retina」は、従来のようにドットをそのまま立方体として表現するのではなく、ボクセルの境界を越えて滑らかな曲面を描くことで、立体表現するシステム。
この他にも、反射や陰影、ピクセルシャドウなどの表示調整機能を追加。
更に入力遅延を軽減するRun Aheadも標準で有効になり、メニューの刷新やゲームパッド操作への対応など、使い勝手も大幅に向上している。
しかも、Windows版は64bit化され、MacではApple Siliconにネイティブ対応している上に、以前Steamで買った方は無償でアップデートが可能というのがサイコー。
store.steampowered.com/app/1…
ファミコンゲームを、今風の3Dのボクセルなゲームに変換するというエミュレーターは、正に唯一無二だぞ!!
Pilipeev retweeted
Steam page:
store.steampowered.com/app/2…
Pilipeev retweeted
Spooky season is here, and as a totally tubular thanks to our fantastic fans, we’re giving out this pixelated treat for your eyes and ears! From all of us at Studio MDHR, have a safe & radical Halloween!
Pilipeev retweeted
Finally the silence of the animation is broken !
Sword is cutting and guys are screaming ⚔️
Sound Design by Lucas Cattapan lucascattapan.com/
#2d #animation #vfx #digital #art #framebyframe #ivanboyko
Pilipeev retweeted
It’s been a while, but we’ve been hard at work!
Our art team has lovingly crafted this lush, overgrown corner of Bit Awakening. Our first look in over a year.
Thanks for sticking around. We’re excited to share more in the coming months.
#IndieGame #GameArt






















