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I play random games. Professional Dota 2 commentator in the past. Founder and head T.O. of SSBM RU.

Belgrade, Serbia
Joined December 2012
Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)Photo by pingeee (@pingeeecast)
Back in 2013 I got to work with EG as a russian-speaking caster on their Dota projects by randomly dming Colin on reddit. It was a cool and interesting time period both for myself and for esports as a whole. EG wasn't its older self for many years but still sad to see it go.
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Really cool TI finals, what a treat to watch.
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Hosted a 4-people melee invitational at my Belgrade place, with a couple candian folks visiting and a local homie. It was such a good time!
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pingeee retweeted
Replying to @prfctsnst
when i went to belgrade last year i played the only melee player in all of serbia and it genuinely felt so incredible to be able to do that
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Didnt expect this grand finals set to go this hard not gonna lie
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THE DOCTOR IS IN 🧑‍⚕️ @lloD74 is your #GOML2026 Melee champion! 🏆 Sky touched. History made. ☁️
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Top 3 greatest grand finals of all time. Congrats to lloD. Melee for 100000000000000 years
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WHAT DID WE JUST WITNESS THIS IS HISTORIC @Rap1238727 ADVANCES INTO GRAND FINALS OF #GOML2026 TO FACE @lloD74 ☁️☁️ 📺: twitch.tv/vgbootcamp2
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MkLeo manifesting the game 4 Leo in ult in big 26 right when RapM is popping off on Zain in melee is insane, there's so much hype in the venue.
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THIS OLD DOC HAS GOT SOME NEW TRICKS 🧑‍⚕️ @lloD74 DEFEATS HUNGRYBOX IN A GAME 5 TO MAKE #GOML2026 MELEE TOP 8 IN WINNERS SIDE ☁️ 📺: twitch.tv/vgbootcamp2
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So cool to see Llod in grand finals, I've been watching his sets when I started playing melee and he's still an absolute beast.
A literal doctor is now in the winners side of Grand Finals at a major. He literally might win the whole thing
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Been playing White Knuckle last couple days and it tickles my melee player brain in such a funny way, replaying the first area after dying feels like going back to unclepunch to spam some techskill.
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Yeah dude no shit, unfortunately, it seems like nothing can be done😔 It's crazy to me how the entire SF6 scene has been consistently mad about the bo3 format for _years_ at this point and yet in the end everyone just sighs and admits there's nothing you can do about it.
While Daigo Umehara isn’t dissatisfied with the current state of Street Fighter 6, he says the game’s “random” style makes it difficult to determine the best player in modern tournament settings. bit.ly/4oYEKuK #IGNSummerOfGaming
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Explaining competitive HoMM 3 in Melee terms: So you're in a match where you have to play through a randomized target test before you even reach the guy, and he does the same. If you miss a target your stock is gone, and if you're slower, the other guy gets all the pokeballs.
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And the learning experience is almost exactly the same - you spawn and the first target requires you to do an 8 galint ledgedash, meanwhile you miss a shorthop and immediately explode. And then guy in the chat says the target generation was wack anyway to make you feel better.
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The time-honored tradition of checking out EVO top-8 bracket for SF6, wondering what happened, clicking back to see it was bo3 till top-8 and spending an hour being bothered by the fact. Been doing this for years at this point.
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Tune in now for Top 8 at #Evo2026 where the next champion will be crowned!
It’s time! We’re live with Top 8 here at #Evo2026! Tune in to check out who the next qualified player for CAPCOMCUP13 is! 📺: Twitch.tv/CapcomFighters 🔴: youtube.com/live/p9qeVA4W54s…
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Down n out Full 15 min video in replies
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I used to mock the eastern european gamer archetype thats inevitably pulled into playing certain videogames, but now that I'm pushing 40 I've played through TES series recently, currently finishing Gothic 2 and am unironically considering learning competitive HoMM3. Its over yall
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Diagram illustrating gamecube controller potentiometer degradation issue (PODE / input drift) and how "heartbeat" shunt mod alleviates it so that you don't have to swap pots every couple months on your oem.
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As the potentiometer wear increases (more unwanted charge / bigger drift), you'd have to reduce the resistance on shunts, which probably makes inputs a bit less precise as the voltage range gets compressed.
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Also, the unclip-reclip trick to fix PODE likely works by simply dislodging graphene dust or slightly repositioning the wiper off the beaten groove thus temporarily improving connectivity (reducing charge buildup).
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