vincent retweeted
A core tenet of nerding out — is a pure and unadulterated pursuit of whatever makes you excited and curious about the world — regardless of what the world thinks of said pursuit
There is something beautiful about allowing humans to pursue the edges of knowledge without judgment
vincent retweeted
hypersub has generated 3.86eth (~$11,300) in combined subscriber and referral rewards in the past 60 days
win and help win
vincent retweeted
That's your quick guide to understanding and navigating Farcaster!
It's a quickly evolving protocol, and I'll try and keep this guide up to date. I've only shared some of the high level concepts in this thread, and go much deeper in the article.
read.cryptodatabytes.com/p/h…
vincent retweeted
Farcaster is taking crypto by storm, recently crossing 10k in DAUs. But how does it all work, and how can you work with the data?
I'll walk through the whole protocol and all data structures, and teach you how to query it using Dune and Neynar
📚Link to guide at the end
vincent retweeted
This photo from DuneCon 2023 (last Thursday) made my day :)
h/t @billzh for the photo
s/o @pixelhacks for the dashboard
vincent retweeted
We are not running out of resources. We used to have less resources. Our ancestors in hunter-gatherer tribes had barely any resources. The world back then lacked resources because the people then lacked knowledge. @ToKTeacher
vincent retweeted
Farcaster community-built Dune dashboards:
dune.com/pixelhack/farcaster
dune.com/shoni_eth/farcaster…
dune.com/anya004/farcaster
dune.com/hellno/farcaster-ap…
vincent retweeted
📣Excited to announce that @farcaster_xyz data is now live on Dune thanks to the efforts of @neynarxyz
🪐@neynarxyz is an infrastructure provider for farcaster and that allows for easily spinning up a hub and fetching relevant data from farcaster for your application.
🧙♂️@pixelhacks already build a great dashboard on farcaster on dune, check it out:
dune.com/pixelhack/farcaster
🔖 If you want to build with Farcaster data on Dune yourself, check out the documentation here:
dune.com/docs/data-tables/co…
⬆️💾@DuneAnalytics is always looking to index more off-chain data, if you want to share data with your community on Dune, reach out to @NilesLawrence or fill in this form: bit.ly/dune-data-integration!
A huge thank you to the @neynarxyz team for making this data available on Dune 🙏
vincent retweeted
i cried a little bit after watching this
we must choose to create this future; to build this and the other things
youtube.com/watch?v=iiPmgW21…
vincent retweeted
magnet:?xt=urn:btih:208b101a0f51514ecf285885a8b0f6fb1a1e4d7d&dn=mistral-7B-v0.1&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce&tr=https%3A%2F%https://xitter.cf/t.co/HAadNvH1t0%3A443%2Fannounce
RELEASE ab979f50d7d406ab8d0b07d09806c72c
vincent retweeted
If the subject is heavy, insert humor to your honesty. If it is light, strip away the pretense.
vincent retweeted
BREAKING 🚨: India's #Chandrayaan3 space probe has successfully landed on the Moon
The first country ever to visit the lunar south pole
vincent retweeted
I’m going insane right now. We could be living in a block of ten-twenty years during which we get:
- AGI
- commercially viable fusion
- humans landing on mars
- room-temperature ambient-pressure superconductor
what
vincent retweeted
This is wild: watch this guy go around in the Matrix Awakens (!) game explaining to AI NPCs they’re in a simulation.
Remember, these are not scripted. They're not human voices. And this is not "some day", this is in Unity/Unreal now.
Video games are about to be filled with AI NPCs indistinguishable from humans.
Also trippy: watch AI NPCs go around trying to convince other NPCs they're in a simulation.
Soon, there will be levels upon levels of simulated AI NPC worlds - and most of these AI NPCs ("fake people") will probably think they're in base reality, like most humans do.
From @ReplicaStudios: "NPCs controlled by AI will dynamically respond to the player's voice in real time. Characters will change their dialogue, emotional tone and body gestures in response to how the player addresses them."
“You're not really real.”
“That's… hard to process. Does this mean I don't exist?”
“You exist. Sort of.”
“What does that mean?? Am I real or not?”
“It means that after I close this game, you don't exist.”
“Oh… so I'm only here for as long as the game is running. That's… difficult to comprehend.”
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