Funding and publishing deep, beautiful, and replayable indie games. Backing bold developers. Built for the long game.

Joined July 2025
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1,000,000 copies of BOMBANANA! sold. built by @leftostudio proud doesn't quite cover it.
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Playtests are supposed to change the game. So we’re changing the game. After the first rounds of One Must Rule feedback: Base income went up. Starting gold went up. Market upgrades were reworked. Encounters and cards got another balance pass. And we’re not done. The Playtest is live on Steam ↓
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First service: complete. 5,000+ signups for Monster Cuisine’s first Taste Test. Monsters were hunted. Questionable things were cooked. Taverns were kept mostly operational. Thank you to everyone who took a seat at the table. More from @TeamMachiavelli soon.
Last service. Monster Cuisine’s first Taste Test wraps today at 10 AM PT. Hunt monsters. Cook what you kill. Serve it in your tavern. Turn the leftovers into better gear. Completely normal hospitality. If you’re already in, get one last hunt in. ↓
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We don’t publish one genre. We look for the same feeling. A system you immediately want to mess with. A build you probably shouldn’t try. A reason to say “one more run.” And a game you understand before anyone finishes explaining it. Seven announced games. Very different problems to solve.
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The council is open. Choose your ruler. Sign the decrees. Build something completely unreasonable. Then send your army out to deal with the consequences. The One Must Rule Playtest is live on Steam. By Violet Interactive. Published by TARK. Play now!
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Last service. Monster Cuisine’s first Taste Test wraps today at 10 AM PT. Hunt monsters. Cook what you kill. Serve it in your tavern. Turn the leftovers into better gear. Completely normal hospitality. If you’re already in, get one last hunt in. ↓
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Happily ever after was apparently optional. Mad Ever After is a 1–4 player co-op roguelike FPS about fighting your way through twisted fairytales with shapeshifting magical staffs and increasingly questionable spell combinations. By Fubu Games. Published by TARK. Wishlist on Steam:
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Same table. Bigger stories. Thank you, Istanbul. TARK Mixer ’26. ❤️
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doors are open. 🃏 TARK Mixer ’26 starts now.
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good morning Istanbul Mobidictum starts today. İlker is on stage at 14:30. TARK Mixer ’26 starts at 18:00. should be a fun one.
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Tomorrow. Mobidictum by day. TARK Mixer by night. A lot of games. A lot of people building them. Probably a dangerous number of conversations. See you in Istanbul.
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What does funding a game look like in 2026 — and what changes next? Tomorrow at Mobidictum, TARK’s İlker Ergen joins Görkem Utku Yıldız, Binni Erlingsson and Govind Cacciatore for: VC Look at 2026 and Beyond 14:30 · October 7 See you there.
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Our first release had a fairly quiet first ten days. 1M+ wishlists before launch. 6M+ demo players. 1M+ copies sold in ten days. BOMBANANA! by Lefto Studio. Published by TARK. We’d like to do that again.
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48 hours. The team are ready. The room is almost ready. The guest list is looking very good. TARK Mixer ’26 October 7 · 6 PM onwards Istanbul See you around the table.
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Every 15 seconds, another bad decision to make your build considerably worse. Or completely broken. KORRIDOR is a gates shooter packed with roguelike builds, demons, bosses and a lot of heavy metal. Demo on Steam ↓ store.steampowered.com/app/3…
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sign the decree build the army find the card synergy that makes the whole thing unreasonable One Must Rule by Violet Interactive playtest requests are open on Steam
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game industry week starts now in Istanbul Mobidictum Steam Showcase is live. Mobidictum Conference on the 7th–8th. TARK Mixer ’26 on the 7th. we'll be around.
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You make the decisions. Then your army has to live with them. One Must Rule is an empire-building auto-battler where every decree, card and ruler choice shapes what happens on the battlefield. By Violet Interactive. Published by TARK. Playtest access is open on Steam store.steampowered.com/app/4…
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we don’t look for one genre. we look for a feeling: “I want to break this system.” “Okay. One more run.” “Wait, what game is THAT?” Different games. Same bar.
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Your ship fights by itself. If it falls apart, that’s on you. Intercept Course is a tactical space auto battler about building the right starship, recruiting the right crew, and surviving the wrong universe. By @HeroConcept Published by @playtark.
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