Matt - Tiny Kingdoms (@polybench3d) header
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🎮 Solo Dev - Working on 'Tiny Kingdoms' Whishlist on Steam!

Switzerland
Joined May 2020
Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)Photo by Matt - Tiny Kingdoms (@polybench3d)
Good news!! Ship Miner reached 10000 Wishlists on Steam!!! Bad news? The Anomaly has consumed them all!! and is coming for all ship miners too!! Early Access release 🚀in Nov 26!! just a month from today🔥
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Matt - Tiny Kingdoms retweeted
This is what my game looks like 🛠️📷 #gamedev #indiegame
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I saw this video on Reddit of DuneCrawl, which uses my Asset Forge for sketching. I love it, in fact, I loved seeing this so much that it gave me a lot of inspiration. Big plans for Asset Forge, hopefully will already be able to share soon. redd.it/1x2fy0r
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Matt - Tiny Kingdoms retweeted
Building a cozy forest for the kingdom...
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Most players may never notice this. I added vegation and details anyway.
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Im a pixel artist and animator looking for job. I work on animations, backgrounds, tilesets and VFX. I also work as a character and location artist. Available from next week Special thanks for the repost💖 💌- [email protected] #pixelartist #pixelartㅤㅤ
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Working on resources types for Tiny Kingdoms. What else should I add?
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A cozy kingdom builder made from hex tiles. Draw cards, place buildings and watch a tiny medieval world take shape. This is Tiny Kingdoms.
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No enemies. No timer. No angry villagers demanding lower taxes. Tiny Kingdoms may be the least stressful monarchy ever created.
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Every Tiny Kingdom grows differently. Orderly cities and accidental medieval chaos are equally welcome.
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I guess we're not there yet in terms of "fully procedurally generated"...
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Should the seasons change as your kingdom expands? Spring → Summer → Autumn → Winter? #gamedev #indiedev #gamedesign
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A peacful day in...
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Input Prompts has been updated and now includes 1,500 icons for controller input! New is support for Meta Quest 1 to 3, Steam Frame, Steam Controller and Valve Index 🎮 Free to download, and use: kenney.nl/assets/input-promp…
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We're hosting a key raffle for the full version of Dungeon Clawler, which will release THIS Thursday! 🥳 🔃 Repost & comment for a chance to win 1 of 2 keys! 📆 The raffle ends on April 30th  Good luck!! 🍀
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Airborne Empire just released into 1.0! 🎈 Build your own flying city and defend your empire ☁️🏰 🔃Repost and comment for a chance to win 1 of 2 Steam keys! #IndieGame #IndieGameDev
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Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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Built a free set of Steam calculators for indie devs: - Revenue estimator (Birkett ratio) - Breakeven calculator - Sale event planner - Review estimator - Wishlist goal tracker All data-driven, shareable, no sign-up. Every assumption is editable. steam.polybench.net/
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📷 Today I reworked the event system, which lays the foundation for more exiting things to come! Tiny Kingdoms is a peaceful building game where you draw packs of cards to place new tiles and grow your kingdom. #gamedev #indiedev #devlog
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Matt - Tiny Kingdoms retweeted
Choosing a Steam capsule image (draft) for my game and I can't decide. Which one would make YOU click? (1-5) 🎮👇
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