visual & sound artist

Creative space
Joined January 2020
3D design process of a environmental art piece for Unreal Engine. Optimized from 3 million poly to 118k , baking maps w/ Substance painter #Blender3D #SubstancePainter #zbrushmodeling
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Sceth iii 💊 retweeted
1️⃣ $KENDU: Whatever you do, just don't skip the ending.
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Composing drone music and loving it
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I was asked by the @hyperfy_io team to make a short animated of Hyperbot activating AI agents for their metaverse. ~Mission : recover AI agents~ part 1 Sound on 🔊 Concept art/Sound @scethmedia Made in Unreal Engine🔥 @saori_xbt @AshConnell @itsmetamike #hyperfy
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Some update on my world building for cinematics for @hyperfy_io in unreal🙂 @saori_xbt @AshConnell
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working on 3D high quality assets for @hyperfy_io 👀
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Sceth iii 💊 retweeted
CORNUCOPIA is now available to watch on demand on Apple Music @AppleMusic and AppleTV+ @AppleTV !! Watch it here : apple.co/BjorkAML i am so thrilled to share an hour excerpt of the Cornucopia concert film here with you online . the full version will be played later in theatres . this has been a long journey with hundreds of people helping out . i am so beyond enormously grateful to every single one of them . i feel the modern concert film is a matriarchially friendly construct , welcomed in the current climate . where female musicians can share their worlds uncorrupted . in cornucopia , i was joined by musical director and multi instrumentalist bergur þórisson , percussionist manu delago , flute septet Viibra , harpist katie buckley and the hamrahlid choir . i spent last decade working with 360-degree sound and visual software in virtual reality and animation, creating Biophilia and later Vulnicura as a VR album. i was deeply inspired by the idea of a fully-immersive experience spreading Utopia and Fossora into fully surround speakers. my intention was to bring what we had created for 21st-century VR into a 19th-century theatre - taking it from the headset to the stage. this vision was realised with 27 moving curtains that captured projections on different textures and LED screens, creating a digitally animated show : a "modern lanterna magica" for live music. i also wanted to feature bespoke instruments: a magnetic harp, an aluphone, a circular flute, and a reverb chamber, specially built with an audio architect to enhance the most intimate version of a performance—in a personal chapel. throughout this tale, there is a subplot woven in: a second story of an avatar—a modern marionette who alchemically mutates, from puppet to puppet, from the injury of a heart wound to a fully healed state. i hope you enjoy it. warmthness, björk
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More Hyperbot animations coming soon 👀 @hyperfy_io #UnrealEngine
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Sceth iii 💊 retweeted
This is what happens when you just let everyone slam models and scripts into a persistent online world in the browser. Chaos but also cool. Soon it'll be filled with cars, jets, agents, games, etc.
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RIP #Davidlynch , a visionary of film making 💔
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