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3D design process of a environmental art piece for Unreal Engine.
Optimized from 3 million poly to 118k , baking maps w/ Substance painter
#Blender3D #SubstancePainter #zbrushmodeling
Sceth iii 💊 retweeted
15 Legendary Sleeping Giants OG CryptoArtists
1 @scethmedia
2 @hidden_mass
3 @luluixixix
4 @Bitjamin
5 @Don_keyedjote
6 @ShaolinShoppe
7 @spacedivers
8 @Ferris_Bullish
9 @CollinsCustomIP
10 @prokopevone1
11 @oculardelusion
12 @marcotic12
13 @FtrSaroth
14 @Jay_Delay
15 @lenara
These are 10 OG NFT artists that you are probably sleeping on.
1. @pepelangelo
2. @SarahMeyohas
3. @josiebellini
4. @coin_artist
5. @missalsimpson
6. @blackboxdotart
7. @GiselFlorez
8. @CaballeroAnaMa
9. @theAngieTaylor
10. @Xacoli_nft
I was asked by the @hyperfy_io team to make a short animated of Hyperbot activating AI agents for their metaverse.
~Mission : recover AI agents~ part 1
Sound on 🔊
Concept art/Sound @scethmedia
Made in Unreal Engine🔥
@saori_xbt @AshConnell @itsmetamike #hyperfy
Sceth iii 💊 retweeted
CORNUCOPIA is now available to watch on demand on Apple Music @AppleMusic and AppleTV+ @AppleTV !!
Watch it here : apple.co/BjorkAML
i am so thrilled to share an hour excerpt of the Cornucopia concert film here with you online .
the full version will be played later in theatres .
this has been a long journey with hundreds of people helping out . i am so beyond enormously grateful to every single one of them .
i feel the modern concert film is a matriarchially friendly construct , welcomed in the current climate . where female musicians can share their worlds uncorrupted . in cornucopia , i was joined by musical director and multi instrumentalist bergur þórisson , percussionist manu delago , flute septet Viibra , harpist katie buckley and the hamrahlid choir .
i spent last decade working with 360-degree sound and visual software in virtual reality and animation, creating Biophilia and later Vulnicura as a VR album. i was deeply inspired by the idea of a fully-immersive experience spreading Utopia and Fossora into fully surround speakers. my intention was to bring what we had created for 21st-century VR into a 19th-century theatre - taking it from the headset to the stage.
this vision was realised with 27 moving curtains that captured projections on different textures and LED screens, creating a digitally animated show : a "modern lanterna magica" for live music. i also wanted to feature bespoke instruments: a magnetic harp, an aluphone, a circular flute, and a reverb chamber, specially built with an audio architect to enhance the most intimate version of a performance—in a personal chapel.
throughout this tale, there is a subplot woven in: a second story of an avatar—a modern marionette who alchemically mutates, from puppet to puppet, from the injury of a heart wound to a fully healed state.
i hope you enjoy it.
warmthness,
björk
More Hyperbot animations coming soon 👀 @hyperfy_io
#UnrealEngine
Sceth iii 💊 retweeted
This is what happens when you just let everyone slam models and scripts into a persistent online world in the browser.
Chaos but also cool.
Soon it'll be filled with cars, jets, agents, games, etc.





















