๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious) header
๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious) profile picture

#Dreamcast #DreamSDK ๐Ÿ˜ @sizious@mastodon.social ๐Ÿฆ‹ @sizious.bsky.social

Paris, France
Joined March 2012
Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)Photo by ๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ (@sizious)
๐Ÿ“ฃ #DreamSDK R4 is out! This is a modern, ready-to-use package for Sega #Dreamcast development on Windows. If youโ€™re on Windows and want to start coding for your Dreamcast right away, this is for you. ๐Ÿ“ฅ Download: github.com/dreamsdk/dreamsdkโ€ฆ
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
The second Scud Race Dreamcast technical demo from SET2, the predecessor to the Katana development kit, is finally available! Two cars racing across a bridge to showcase the Dreamcastโ€™s lighting effects. Everything is available here: sega-dreamcast-info.com/en/dโ€ฆ
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I have some very special news to share today involving the Sega Dreamcast's glorious little 8-bit companion memory card device: the Visual Memory Unit! The first release of "Hollycast," a new fork of the popular Flycast DC emulator, has just dropped... and it boasts some EXTREMELY sexy, first-class integration with the DreamPotato VMU emulator! Check out how seamlessly an emulated DC and VMU can now interop in this capture, featuring the Chao Garden from Sonic Adventure 2! Be sure to follow the project on GitHub and support the devs for more updates! Download links can be found here, on the releases page: github.com/OrangeFox86/Hollyโ€ฆ
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Gran Turismo 3 on the Dreamcast? Yes, my friendsโ€”Jnmartin84 strikes again. ๐Ÿ˜ฎ youtu.be/C4-GNj2zHbs?is=d74wโ€ฆ @SEGAkatana @CombyLaurent1 @TheDCJunkyard @CombyLaurent1 @falco_girgis @#gt3dc #segadreamcast #wip #retrogame #sega #PlayStation
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
At a cybersecurity Halloween party and someone came as a private key.
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
Half-Life N64 Port Released Hand Ported by ToxyCola ~ Oct 28, 2026 defaultdnb.github.io/ReColleโ€ฆ #N64 #ReCollect64
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Calling all Dreamcast developers! Today I am publicly introducing a SH4ZAM-powered self-shadowing soft shadows library to Sega@Dreamcast development. No more blobs, tearing volumes, or staying in the past. Dreamcast now has self-casting, feathered shadows in the big TWO-SIX! Highly recommend that you use it in conjunction with @falco_girgis SH4ZAM library for ultimate GAINZ! I had this shadow system developed for Halo: Dreamcast Evolved and wanted all Dreamcast developers to be able to use this performant shadowing system. Halo: DCE itself allows up to 6 characters on-screen at once to self-shadow with around 3-4ms only for draw time on around 5-6k vertices (YMMV). You can adjust it to your liking, of course. For Halo: DCE, I do the nearest 6 characters on-screen within about 9 metres from the camera before dropping and using only the cones ("fairy feet" as I call them...inspired by OoT). Shout out to @cypress577422 for assisting in squeaking out some more performance. What a helpful dev community! You can clone the repo here and get started immediately: github.com/JiltedValkyrie/SHโ€ฆ Ask your coding agent to help retarget your meshes to the bones to get it up-and-running quickly (or do it yourself if you care). Happy coding!
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
Years of hard work and experience by one fan have culminated in decompilations of Shenmue 1 and 2 for Dreamcast, Xbox and PC that were made public today. Read LemonHaze's story, which you'll only find on SHIRO!: segasaturnshiro.com/2026/10/โ€ฆ
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Already seeing these in the logs: User-Agent: php2shell-109619 Content-Type: multipart/form-data; boundary=B7kQpoc619 User-Agent: php2shell-109618 multipart/form-data; boundary=B7kQpoc618
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Here is 24 Minutes of Gameplay of Halo: Dreamcast Evolved on the Pillar of Autumn mission and a bit of Halo level exploration after showing the detail mapping in real-time.
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
We just released Memtest86+ v9.00, our biggest update since the full v6 rewrite in 2022! ๐ŸŽ‰ โžก๏ธ Now Support ARM64 (AArch64) โžก๏ธ Save Report to USB Drive Feature โžก๏ธ Redesigned Test Algorithms for Efficiency โžก๏ธ Add 128/256-bit SIMD tests (AVX2/NEON/...) โžก๏ธ Add a new Bus Stress Test (DDR5+) โžก๏ธ Add a new RowHammer Test โžก๏ธ Improved Bit Fade Test โžก๏ธ Corrupted SPD detection Test โžก๏ธ Improved Automation (Serial) โžก๏ธ Improved RAM specs detection. โžก๏ธ 100+ new DRAM brands detected โžก๏ธ Support for new platforms (Wildcat Lake...) โžก๏ธ Many (many) Bug fixes The full changelog and download is available at memtest.org/
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
The OG Sega Rally on Dreamcast, jnmartin84 does it again!
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
UPDATE: I can confirm that the Ledger supply chain is compromised in Europe as well. @Ledger should initiate an immediate product recall to protect users. I just purchased a second device from a different Mediamarkt location today, recorded the unboxing process, and discovered spyware once again (video linked in the second tweet). The device was compromised in the exact same manner, featuring identical modifications (such as additional cables and an LTE module). This indicates its a widespread issue rather than an isolated incident, potentially affecting Ledger inventory across MediaMarkt and Saturn stores throughout Europe (comprising over 1,000 stores across 11 countries). My initial hypothesis was that these devices were returns that looked unopened to the employees and were just sold again as new however, a MediaMarkt employee confirmed that the device I purchased was not a return, and that returned Ledgers are sent directly back to the manufacturer rather than resold. Store records show the inventory originated from Aqipa GmbH. While Ledger's CTO was unsure if Aqipa serves as the direct distributor between Ledger and MediaMarkt, it appears to be the case. Given that Aqipa distributes across Europe, any physical retail store receiving stock through them may be at risk. I sent the first ledger to mark and the second one is going to ledger now, so that they can analyse it. If you purchased a ledger from anyone other than the official ledger store, make sure to check your device!!
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
I wrote a post explaining exactly why the Dreamcast will prompt you for the date/time even with a healthy battery, which has puzzled many of us for years! It's not your battery: the Dreamcast's hidden 30-day clock check dreamcast-talk.com/forum/vieโ€ฆ
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
Well, after 30ish years of not knowing the parity algorithm used by HOLLY to verify the Dreamcast BIOS, with the help of tools not available at the time (*cough* AI *cough*), I threw a bunch of #Dreamcast and #NAOMI SH4 Bootroms at it to check for Parity patterns and it found a match! No more testing for collisions on real hardware! (keep in mind that I haven't personally tested this yet, but there's no reason why it shouldn't work) github.com/mathieulh/Dreamcaโ€ฆ
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Resident Evil 1 continue sa dรฉcompilation PCโ€ฆ et lร  รงa devient VRAIMENT intรฉressant ๐Ÿ‘€ Le projet est dรฉsormais quasi entiรจrement rรฉimplรฉmentรฉ et le jeu est jouable de bout en bout ๐Ÿค˜ Windows natif en Direct3D 11 ๐Ÿค˜ Linux natif via SDL2/OpenGL ๐Ÿค˜ Support de la version PC US / Biohazard JP ๐Ÿค˜ Contenu Directorโ€™s Cut PS1 via overlay ๐Ÿค˜ Aucun fichier du jeu distribuรฉ : il faut fournir ses propres donnรฉes Au dรฉbut jโ€™รฉtais assez mitigรฉ face aux versions officielles modernes Mais lร , entre le code ouvert, Linux natif et les ajouts autour du Directorโ€™s Cutโ€ฆ le projet commence clairement ร  avoir sa propre raison dโ€™exister github.com/ecruells/residentโ€ฆ
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๐Ÿ”ฅ Resident Evil: Code Veronica X vient de franchir une รฉnorme รฉtape La version PS2 est dรฉsormais entiรจrement dรฉcompilรฉe : le programme peut รชtre reconstruit depuis le code source obtenu par rรฉtro-ingรฉnierie ร‡a ne veut PAS encore dire quโ€™un port PC natif est disponible Mais une dรฉcompilation complรจte, cโ€™est la base idรฉale pour aller vers : ๐Ÿค˜ ports natifs ๐Ÿค˜ widescreen / hautes rรฉsolutions ๐Ÿค˜ framerate dรฉbloquรฉ ๐Ÿค˜ mods ๐Ÿค˜ amรฉliorations diverses Bref, le vrai boulot de fond est maintenant terminรฉ Projet : github.com/AshfordFamily/recโ€ฆ
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
RT si tu n'as jamais dessinรฉ une croix gammรฉe avec ton compas sur une table au lycรฉe ou ร  la facultรฉ.
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๐š‚๐š’๐š‰๐š’๐™พ๐š„๐š‚ retweeted
DreamCast Service Manual
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