Kovalenko Sergey retweeted
This indie team is making a survival horror game where you control an android exploring a toxic fog-covered post-apocalyptic city
- Infiltrate abandoned locations
- Search for vital resources
- Evade other machines and scavengers
Would you play this? It's called M.I.N.S.K.
Day 2 of our public playtest!
Try M.I.N.S.K. Robotics free on Steam and tell us what you think — every bit of feedback helps! 🚀🎮
#gamedev #indiegame #Steam #playtest #MINSKgame #UE5
The second playtest for M.I.N.S.K. Robotics is now live on Steam!
Jump in, explore, and tell us what you think.
Small indie team — your feedback means the world!
#Steam #indiegame #UE5 #gamedev #MINSKgame
🚨 Playtest 2 drops June 20!
M.I.N.S.K. Robotics is back — bigger & better:
🛠️ Heavier movement
🤖 Drone instead of flashlight
⚡ Energy = health
🏥 New zone: The Hospital
🎯 Dynamic enemies + better tutorial
Let’s bring this world to life.
#indiegame #UE5 #gamedev
New drone design for our survival game M.I.N.S.K. Robotics
This little guy follows the player as a flying flashlight — redesigned from scratch. (not final)
Modeled & animated in Blender.
What do you think of the look?
#indiegamedev #unrealengine5 #minskgame #pcgame
Kovalenko Sergey retweeted
.@sodesignby creates 3D environments for his survival horror game M.I.N.S.K. in VR, using Meta Quest 3, Adobe Medium, Blender, and Unreal Engine 5.
It's pretty comfortable: 80.lv/articles/sculpting-env…
Tried sculpting environment assets in VR using Meta Quest 3.The speed blew me away — you feel the depth, no endless viewport rotation.Built for my indie game M.I.N.S.K.
VR → Blender → UE5.🎥👇
#gamedev #VRsculpting #UnrealEngine5 #blender3d #indiegame #MINSKgame #gameart
Our small team of 3 is building M.I.N.S.K.
New gameplay features in this update:
– A drone flashlight that also relays messages from NPCs
– Replaced the ammo system with shared energy for weapons and tools
– Visual and movement tweaks to improve feel
#minskgame #UnrealEngine
Game M.I.N.S.K. (in development)
New playtest 0.2.0 soon.
#minskgame #unrealengine5 #steam #pcgaming #ps5games
Kovalenko Sergey retweeted
.@sodesignby presented a recreation of one of the Golden Woman scenes from Love, Death + Robots' Jibaro episode made with Blender, UE5, and MetaHuman.
See more: 80.lv/articles/golden-woman-…
#blender3d #b3d #unrealengine5 #ue5 #metahuman #blender #unrealengine #animation #3dart
Golden women. UE 5.2 / JIBARO fan art youtu.be/TJIEwfKhej0 через @YouTube
Avatar - Shaman. My test work with metahuman, UE5, blender youtu.be/YtkiTWFWf9k через @YouTube
Kovalenko Sergey retweeted
Похоже, сейчас Илон Маск настолько войдёт в азарт, что достанет карту и начнёт показывать откуда на Беларусь готовилось нападение.




