Joseph Chow (@sortofsleepy) header
Joseph Chow (@sortofsleepy) profile picture

Master of Karate and Friendship for everyone. Occasionally I might write some code.

キャンベル、CA
Joined January 2009
Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)Photo by Joseph Chow (@sortofsleepy)
Found an old hardware raytracing experiment I figured I might as well document here too. Definitely Vulkan based; can't remember if it was Rust or Odin though at this point.
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Quick model of the number 7 in Houdini before bringing it in. Animation is handled via compute shaders.
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👋Been awhile! Status: same as always and looking for work again, this job market is shit Any potential leads are appreciated 🍻 Technically, I'm a front-end web dev but in my free time I enjoy exploring other areas. Been using Odin and Vulkan a lot these days.
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Discovered Houdini 20 has the ability to run Onnx models so I did a quick test. - Took a reference image - generated a depth map with a MiDaS model - built out a 3d representation with particles - using that - did a quick animation + styling. #creativecoding
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Also thought it looked cool blacking out most of the scene.
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Joseph Chow retweeted
We've been awkwardly silent for the past months. One of the reasons being a master's program we created @TH_Nuernberg. So if you want to have Manu & Mo as professors, work on generative stuff and AI & want to benefit from Germany's low university fees... design-digital-futures.de/
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葬送のフリーレンのミミックを作りました。 Fusion360と3D-coatでモデリングして3Dプリント。 #葬送のフリーレン #Fusion360 #3Dcoat
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Took some time to explore the Odin programming language recently. This sketch is compiled to WebAssembly and uses WebGL. Source for this (a little messy) gitlab.com/sortofsleepy/bite… Language website odin-lang.org/ #creativecoding
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Joseph Chow retweeted
.@Kitasenjudesign w/NEORT++ at "LIGHTS vol.2" starts today! avex.jp/wall/exhibition/89 See our setup 📹 - OPENING PREVIEW - 📅 2/28, 6 PM - 12 AM Everyone's welcome! 🥂 📍 WALL_alternative Nishiazabu, Tokyo 🌃 6 PM - 12 AM, until 3/16 (Closed Sun) 🎟 Free @r21nomi @MEETYOURART
Tomorrow is the day! @Kitasenjudesign w/NEORT++ exhibits at "LIGHTS vol.2" <OPENING PREVIEW> Feb 28 6PM start Open to all! 🥂 "LIGHTS vol.2" 🔗avex.jp/wall/exhibition/89 📅 Feb 28 - Mar 16 (Closed Sun) 🌃 6 PM - 12 AM 📍 WALL_alternative Nishiazabu, Minato-ku, Tokyo 🎟Free
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Joseph Chow retweeted
HI I'm currently looking for work, if you know someone hiring let me know. I can do shaders, tooling, tech art, web AR / VR in webGL / three.js / a-frame / babylon.js, game development in Unity, web development, creative coding, etc... Thank you.
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Joseph Chow retweeted
another treasure mine for rendering tech links (with some good separation per topic like deferred, lighting, GI,...etc.), found it while digging for a paper 🥹 tfpsly.free.fr/bookmarks.htm…
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Hey everbody, I'm now looking for a new career path. I'm a fullstack creative developer, I won 12 SOTD on @awwwards, I'm good with Vanilla JS, CSS, GSAP, WP (VIP), Craft CMS. I have also worked with Shopify, React, Vue. Folio: ↯ crrtt.com RT please, DMs open ✌🏻
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From today, a two-week screening program of generative art will begin at the Yebisu International Film Festival in Tokyo. I'm very honored to have an opportunity to show 12 artists' fantastic art with such a giant LED screen. Thank you.
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Messing around with Unreal Engine again and going overboard with the post-processing settings. Also indirectly discovered 3 Dreams of Black is no longer online; suppose it was bound to happen but still a little sad. #creativecoding
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A bit late for #genuary10 but exploring attrib transfer in Houdini. Grid is manually coded hexagons; movement is simple coded circular movement. #genuary2024 #creativecoding
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Joseph Chow retweeted
Hi artists! Want to protect your work from style mimicry by generative AI? I'm happy to share that the long-awaited collaboration between @TheGlazeProject and @Cara_HQ is finally here!! 🥳✨ A quick thread on Cara Glaze and Glazed art in action! 👇 1/
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I made a possibly useful thing to end the year after wanting to learn more about WASM. It started life as just a shader include statement loader, ended up adding a small GLSL->WGSL parser as a part of it. youtu.be/UtHzfzNFGjg #creativecoding #webgl
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I'd normally include a video here but for some reason, this site has been crap for me when it comes to uploading clips lately, hence going to YouTube. Anyways see YT description or here for more details threads.net/@sortofsleepy/po…
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