๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42) header
๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42) profile picture

Coder. Author of neoGFX C++ GUI library and app/game creation framework. INTP (The Logician). Agnostic atheist. N.B. tweets may contain satire. ๐Ÿ˜€

Birmingham, UK
Joined February 2009
Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)Photo by ๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ (@tehcoder42)
๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Just authored wiki page on the neoGFX naming convention: neogfx.io/wiki/index.php/Namโ€ฆ #cpp #coding #gamedev #neoGFX
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Just got the neoGFX web browser widget rendering at 60 fps! \o/ #cpp #coding #gamedev #neoGFX
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
I have to say ChatGPT 4's hallucinations are stunning; it repeatedly almost gets the right answer, but alas almost right is still wrong. Overall it is still saving me time but there is no way ChatGPT 4 can be relied upon to generate code that will work first time. The idea that AI is anywhere near close to be a threat to the jobs of coders is uninformed at best and patently absurd at worst. #ChatGPT #AI #cpp #coding
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
WILLIAMS STUNS VAN GERWEN TO REACH LAST FOUR!!! ๐Ÿคฏ The biggest win of his career and a HUGE shock from Scott Williams as he beats Michael van Gerwen to reach the Semi-Finals! ๐Ÿ‘ The wait for a fourth world title for MvG goes on โŒ ๐Ÿ“บ bit.ly/24WCLive #WCDarts
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Err, none of them !
Which version best represents your childhood?
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
ASCII and Unicode: best of both worlds. #cpp #gamedev #coding
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Creating a UoM library is quite an adventure in the land of C++ template metaprogramming. #cpp #coding #gamedev github.com/i42output/neounit
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
AI code generation is fine as long as you don't automatically trust it: it needs reviewing/testing like you would with manually written code as it sometimes makes mistakes which isn't surprising given it is basically using probability rather than logical analysis. #ChatGPT #ChatGPT4 #AI
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Just watched "From Bedrooms To Billions"; brilliant and essential viewing if you are into or aspire to be into #gamedev
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Hot off the press (C++): a way to share thread local variables between an application and multiple DLLs that all statically link against the same library that contains the thread local variable. github.com/i42output/neolib/โ€ฆ #cpp #coding #gamedev
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
We need a UML 3.0 that can fully handle C++ rather than just the OOP-constrained Java especially since Java is less of a thing these days. @grady_booch #coding #cpp #gamedev #java
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Yesterday I solved a problem at the intersection of continuous and discrete mathematics: solution was to use ceil() in one direction and floor() in the other. #cpp #coding #gamedev
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
Code documentation. #gamedev #cpp #coding
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
neoGFX now uses a signed distance field for the rectangle drawing primitive and the stipple shader now handles it correctly. #gamedev #cpp #coding
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๐™ฉ๐™š๐™_๐™˜๐™ค๐™™๐™š๐™ง_42 ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ๐ŸŽฒ retweeted
A number of Norwegian fishing vessels won't, at least for now, leave the two Russian issued NAVWARN areas for "missile impacts" near Bear Island. NoCGV Bergen and Defense Research Establishment's research vessel H.U Sverderup II is also in the area. nrk.no/tromsogfinnmark/norskโ€ฆ
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