Hi, I‘m Arnold Rauers. Since 2012 I create games as TiNYTOUCHTALES. Discord: https://xitter.cf/t.co/BMrOJIPy0o Patreon: https://xitter.cf/t.co/zgv7ovGKFz

Berlin, Germany
Joined March 2012
progress on battle mechanics. someone said "why is it always a deck builder". i removed the cards UI so i hope it's more clear now that it's in fact not a deck builder
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started working on a pirate rpg 😍
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working on something :) 🧀🐁
MORSELS is an oddball top-down roguelike with a rotating roster of little monsters you switch between as you play multiple runs. Coming to #NintendoSwitch in Feb. 2025! #IndieWorld
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I'm convinced that indies sell these days is by being so different and exciting that ppl recommend the game to their friends\content creators on their own. Spending effort on emails is a waste of time, you have to convince a few freaks that ur game is made exactly for them.
Indie Developers that complain no one plays their game, but they never sent any emails to content creators or did any marketing… We’re begging you, we’re here to help you and we want to help you.
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As someone with some experience making “new” indie games, it’s absolutely essential that, if you want to take that challenge on, you expand your idea of an audience beyond genre. There’s more to people than “plays metroidvanias” (1/9)
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TACTICAL BREACH WIZARDS IS OUT! Sorry for yelling but it took ages to make Turn-based tactics game about Navy Seers and Traffic Warlocks from the devs of @GunpointGame and @HeatSig Grab it now for a discount and a lil extra gift! store.steampowered.com/app/1… RTs much appreciated!
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i made NEAR MINT this week end, with the amazing @simongigant and @bahcestdude ! venture into a scary dungeon with a deck of... let's say "lightly played" cards, that tend to fall apart... but can be rearranged to create even more powerful effects! henriforshort.itch.io/near-m…
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Breaking: in response to complaints of 'free demos are stomping on paid games in the New & Trending charts', Steam splits out a new 'Trending Free' tab on store.steampowered.com/, and moves all new & free hotness over there.
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📢 Koala Rescue Club is now live on Kickstarter 📢 Be among the first to play this dual decision polyomino game by backing it now! kickstarter.com/projects/pos…
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So apparently according to our fan Wiki I have been running Nitrome for 20 years! Not sure where they got that date or if it is the exact date tbh but it was some time in August so it sounds right!
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Please come make a fun game on our engine so people stop telling me to chuck it all in the bin and make gmod 2
We're doing it again 🙈 - another Game Jam - and this time everyone is invited! Press a button on the site to get s&box on Steam and then help us make our engine awesome by competing for a chunk of the £40,000 prize pool! sbox.game/c/gamejam2
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Cataclismo is OUT NOW in Early Access!🏰 Journey into the mist to rebuild humanity. 🧱 Brick-by-brick building. 💀 Swarms of nightly horrors. 🎮 Campaign, Endless & Skirmish modes. 🤝 Level Editor to create & share community levels. Now with a 20% launch discount!
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Kojima designing the maps and camera positions for Metal Gear Solid with Lego is one of my fave behind the scenes gamedev moments
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Show me your Elden Ring OCs, please 🥺 (I would also appreciate a little blurb about them!!!)
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Indie Round Up 2024 Week 27 Featuring Emberward and Guncho. Two fantastic pick up and play games that were perfect on the Steam Deck. Both self published too. mentalhealthgaming.com/indie… @ReficGames @tinytouchtales
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TouchArcade@toucharcade29 Jun 2024
Guncho from @tinytouchtales is a Western-themed turn-based tactical roguelike with a really clever revolver mechanic that makes for highly strategic gameplay, and it's our pick for Game of the Week: toucharcade.com/2024/06/28/t…
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