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VFX Reference Platform, aligning software dependencies for visual effects and animation

Joined June 2014
Photo by VFX Platform (@vfxplatform)Photo by VFX Platform (@vfxplatform)
We are excited to announce our new Virtual Town Hall series as part of Open Source Days 2023! Join us July 25-Aug 3. ASWF projects will share milestones, highlights, future roadmaps, and do Q&A with the community. Attend some or all! #aswf #vfx #animation hubs.la/Q01YdZK40
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New @vfxplatform 2022 @AcademySwf @Docker images available, with @openusd 21.11 and with integrated conan.io support: github.com/AcademySoftwareFo…
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I'm really excited to announce what we've been doing at the ASWF. Hopefully we'll be able to see more @rustlang in studios.
The ASWF is excited to announce our new Rust Working Group, and the initial release of a Rust binding for #OpenEXR. Read more and get involved here: aswf.io/news/academy-softwar… #rustlang
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New @vfxplatform Draft 2022 ASWF Docker Images available! github.com/AcademySoftwareFo… @AcademySwf
It is with some relief that we have officially stopped supporting Python 2.7. RIP Python 2 and thanks for the great journey!
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Is there anyone out there who can tell me if this alignment had a benefit or result? #justasking #vfxplatform @vfxplatform #b3d
Blender will align with the VFX Reference Platform for all of 2020. lists.blender.org/pipermail/… #b3d
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8 years on since @py3readiness started tracking general progress, we might be slightly behind the curve, but better late than never! vfxpy.com/ #Python #VFX #techart
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Studios! Please feedback on us how to manage the VFX reference platform. Especially related to Py 3.7 vs 3.8. developer.blender.org/T68774 #b3d
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VFX Platform retweeted
Standing room only for VFX Reference Platform discussion #SIGGRAPH2019 vfxplatform.com/
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Forgot to say, also added a #gcc 6 package to @buildamation yesterday. That sorts out @vfxplatform compiler dependencies for CY2018-2020 on Linux, and should be future proof for a while, for #gcc 7 thru 9.
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Another great turnout at this year's @vfxplatform Siggraph BOF. Along with the momentum behind the @AcademySwf, it's exciting to see so many passionate people invested in improving the community! #SIGGRAPH2018
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OpenEXR 2.2.1 was just released to patch reported security vulnerabilities - download it on openexr.com or github.com/openexr/openexr
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VFX Platform retweeted
Replying to @vfxplatform
@vfxplatform gives notice that for CY2019 they will move to #Python3! groups.google.com/d/msg/vfx-…
VFX Platform retweeted
USD is now open! Check out openusd.org and click the Github button!
At #SIGGRAPH2016 we announced an Open Standard to aid in transporting rich materials and look development. Visit: materialx.org
Working in the VFX and using OSS? The Academy is running a survey on Open Source Software: bit.ly/2aeTNO8
VFX Platform retweeted
Great initiative from VFX society, it shows that the industry is starting to mature. I hope 3DS Max will support... fb.me/6ARVmF9jf
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VES Releases Industry Standard VFX Reference Platform to Streamline Work of Software Vendors and Studios-read it here visualeffectssociety.com/pos…
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Very good effort towards standardising library versions in #VFX. Maya finally moving away from gcc-4.1. At last! vfxplatform.com/
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